ArticleJournal of medical education and curricular development
The House Cup: Using Longitudinal Gamification to Improve Didactic Attendance.
Brian P Elliott et al.PubMed ↗Full text ↗Publisher ↗
No numbers read from the abstract.
ArticleJournal of medical education and curricular development
Brian P Elliott et al.PubMed ↗Full text ↗Publisher ↗
No numbers read from the abstract.