Evidence map›Paper›PMID 33587044›Full record

ArticleJournal of medical Internet research2021

Virtual Reality or Augmented Reality as a Tool for Studying Bystander Behaviors in Interpersonal Violence: Scoping Review.

Jia Xue, Ran Hu, Wenzhao Zhang, Yaxi Zhao, Bolun Zhang, Nian Liu, Sam-Chin Li, Judith Logan

Abstract readScoping Review
In one paragraph

Article in Journal of medical Internet research, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 13 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
13citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

13 citing papers in PubMed, 1 synthesis or guideline pooled it.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Jia XueFactor Inwentash Faculty of Social Work, University of Toronto, Toronto, ON, Canada.ORCID 0000-0002-1668-2531
Ran HuFactor Inwentash Faculty of Social Work, University of Toronto, Toronto, ON, Canada.ORCID 0000-0001-5068-8833
Wenzhao ZhangFaculty of Information, University of Toronto, Toronto, ON, Canada.ORCID 0000-0002-8612-9862
Yaxi ZhaoFaculty of Information, University of Toronto, Toronto, ON, Canada.ORCID 0000-0002-4149-4241
Bolun ZhangFaculty of Information, University of Toronto, Toronto, ON, Canada.ORCID 0000-0003-0767-8239
Nian LiuFaculty of Information, University of Toronto, Toronto, ON, Canada.ORCID 0000-0002-5477-1594
Sam-Chin LiUniversity of Toronto Libraries, Toronto, ON, Canada.ORCID 0000-0003-2940-6576
Judith LoganUniversity of Toronto Libraries, Toronto, ON, Canada.ORCID 0000-0002-8112-7999

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundTo provide participants with a more real and immersive intervening experience, virtual reality (VR) and/or augmented reality (AR) technologies have been integrated into some bystander intervention training programs and studies measuring bystander behaviors.

objectiveWe focused on whether VR or AR can be used as a tool to enhance training bystanders. We reviewed the evidence from empirical studies that used VR and/or AR as a tool for examining bystander behaviors in the domain of interpersonal violence research.

methodsTwo librarians searched for articles in databases, including APA PsycInfo (Ovid), Criminal Justice Abstracts (EBSCO), Medline (Ovid), Applied Social Sciences Index & Abstracts (ProQuest), Sociological Abstracts (ProQuest), and Scopus till April 15, 2020. Studies focusing on bystander behaviors in conflict situations were included. All study types (except reviews) written in English in any discipline were included.

resultsThe search resulted in 12,972 articles from six databases, and the articles were imported into Covidence. Eleven studies met the inclusion and exclusion criteria. All 11 articles examined the use of VR as a tool for studying bystander behaviors. Most of the studies were conducted in US young adults. The types of interpersonal violence were school bullying, dating violence, sexual violence/assault, and soccer-associated violence. VR technology was used as an observational measure and bystander intervention program. We evaluated the different uses of VR for bystander behaviors and noted a lack of empirical evidence for AR as a tool. We also discuss the empirical evidence regarding the design, effectiveness, and limitations of implementing VR as a tool in the reviewed studies.

conclusionsThe reviewed results have implications and recommendations for future research in designing and implementing VR/AR technology in the area of interpersonal violence. Future studies in this area may further contribute to the use of VR as an observational measure and explore the potential use of AR to study bystander behaviors.

Indexed as

Augmented RealityVirtual RealityBystander EffectFemaleHumansInterpersonal PsychotherapyMaleViolenceaugmented realitybystander behaviorsdating violenceinterpersonal violencepeople’s responsessexual violenceviolent incidentsvirtual reality

Identifiers

PMID33587044
PMCPMC7920754

What OpenQuestion holds

Textmetadata
LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.