Evidence map›Paper›PMID 42897681›Full record

ArticleBMC psychology2026

"Controlled by the game"- interviews on why regaining control over gaming is difficult for patients with gaming disorder.

Annika Hofstedt, Kerstin Ulin, Anna Söderpalm Gordh

Abstract read
In one paragraph

Article in BMC psychology, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
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0citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Annika HofstedtDepartment of Addiction Disorders, Clinic for Gambling and Gaming Disorders, Sahlgrenska University Hospital, Gothenburg, Region Västra Götaland, Sweden. annika.hofstedt@vgregion.se.ORCID http://orcid.org/0000-0002-4360-3907
Kerstin UlinInstitute of Health and Care Sciences, Sahlgrenska Academy, University of Gothenburg, Gothenburg, Sweden.
Anna Söderpalm GordhDepartment of Addiction Disorders, Clinic for Gambling and Gaming Disorders, Sahlgrenska University Hospital, Gothenburg, Region Västra Götaland, Sweden.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundResearch on gaming disorder has grown substantially over the past two decades, but few studies have used qualitative methods. The focus on quantitative studies risks overlooking nuances of gaming disorder. For treatment purposes it is important to have knowledge about the full range of factors maintaining gaming disorder. The aim of this study was to explore how individuals with gaming disorder experience their gaming, with a particular focus on factors that make it difficult to control the amount of time spent gaming.

methodsTwelve patients diagnosed with gaming disorder were recruited at an outpatient clinic treating gaming disorder in Gothenburg, Sweden. Semi-structured interviews were conducted to examine factors that hindered them from reducing their gaming. The interviews were transcribed verbatim and analysed using thematic analysis.

resultsThirteen subthemes were identified, forming five main themes: Being committed, Enjoying the game, Filling the void, Climbing an eternity ladder and Being controlled by the game. The themes represent a wide range of reasons why it is difficult to control the amount of gaming, including aspects of the games, individual characteristics of the gamers and their life circumstances outside the games.

conclusionsThe results highlight that gaming disorder is multifaceted and maintained by a combination of reduced self-control, structural game characteristics and the fact that gaming satisfies many basic human needs. For clinical purposes, it is important to address game-specific challenges, individual vulnerabilities and factors related to everyday life outside gaming to deliver effective treatments.

Indexed as

Behavior, AddictiveInternet Addiction DisorderSelf-ControlVideo GamesAdultFemaleHumansMaleMiddle AgedQualitative ResearchSwedenYoung AdultClinical populationGaming disorderQualitative studyTreatment

Identifiers

PMID42897681
PMCPMC13681908

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.