Evidence map›Paper›PMID 42870886›Full record

ArticleAIMS neuroscience2026

Impact of immersive virtual reality and transcranial direct current stimulation over the parietal cortex on motor response.

Olívia Morgan Lapenta, Rafael de Albuquerque Lima, Gabriela do Amparo Nogueira, Sabrina Baron, Paulo Sérgio Boggio, Marília Lira da Silveira Coelho

Abstract read
In one paragraph

Article in AIMS neuroscience, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Olívia Morgan LapentaPsychological Neuroscience Laboratory, Psychology Research Center, School of Psychology, University of Minho - Rua da Universidade, 4710-057 Braga, Portugal.
Rafael de Albuquerque LimaDepartment of Physical Therapy, Center for Health and Biological Sciences, Mackenzie Presbyterian University, 01241-001, São Paulo, Brazil.
Gabriela do Amparo NogueiraDepartment of Physical Therapy, Center for Health and Biological Sciences, Mackenzie Presbyterian University, 01241-001, São Paulo, Brazil.
Sabrina BaronDepartment of Physical Therapy, Center for Health and Biological Sciences, Mackenzie Presbyterian University, 01241-001, São Paulo, Brazil.
Paulo Sérgio BoggioSocial and Cognitive Neuroscience Laboratory, Mackenzie Presbyterian University - Rua Piauí, 181, 01241-001 São Paulo, Brazil.
Marília Lira da Silveira CoelhoDepartment of Physical Therapy, Center for Health and Biological Sciences, Mackenzie Presbyterian University, 01241-001, São Paulo, Brazil.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Immersive virtual reality (IVR) provides interactive and engaging environments to stimulate motor learning and neuroplasticity. Combining IVR with transcranial direct current stimulation (tDCS) may further enhance these effects by modulating activity in targeted brain areas. We investigated the effects of a 5-day IVR game-training (Beat Saber game for PS4) alone or combined with sham or anodal tDCS over the left posterior parietal cortex, a key structure for visuospatial processing and motor coordination. Seventy-four healthy participants were randomly assigned to one of three groups: IVR alone, IVR + anodal tDCS, or IVR + sham tDCS. Participants performed a battery of motor tasks requiring hand-eye coordination (Box and Blocks, Ruler Drop, Trail Making part A, and Plate Tapping tests) before and after training on days 1 and 5 to assess motor performance and transfer effects. Results showed progressive improvements in game performance from day 1 to 4 and significant motor transfer effects across all tasks, regardless of stimulation condition. tDCS did not further enhance motor outcomes, suggesting potential limitations related to stimulation site and/or parameters. Our findings highlight IVR's potential for motor skill development, contributing to the growing body of evidence supporting its use as a versatile and accessible tool for motor learning, research, and rehabilitation. While tDCS did not enhance outcomes in this context, future research should explore alternative protocols to optimize its efficacy in IVR motor training.

Indexed as

brain stimulationhand-eye coordinationmotor transfermultisensory integrationposterior parietal cortexvirtual realityvisuomotor tasks

Identifiers

PMID42870886
PMCPMC13658094

What OpenQuestion holds

Textmetadata
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.