Evidence map›Paper›PMID 42861267›Full record

ArticleInternet interventions2026

Proof-of-concept of a co-designed mobile game prototype to enhance parental mentalizing: Results from a single-group pretest-posttest feasibility trial (HelpingParentsMinds).

L Braun, L Bauer, J Engelmann, P Rizzo, E Merkenschlager, J Volkert

Abstract read
In one paragraph

Article in Internet interventions, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

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3 · Its place in the literature

Who cites it

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4 · The record

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5 · Who and what money

Authors and funding

6 authors.

L BraunClinic for Psychosomatic Medicine and Psychotherapy, Section Translational Psychotherapy, University of Ulm, Ulm, Germany.
L BauerClinic for Psychosomatic Medicine and Psychotherapy, Section Translational Psychotherapy, University of Ulm, Ulm, Germany.
J EngelmannClinic for Psychosomatic Medicine and Psychotherapy, Section Translational Psychotherapy, University of Ulm, Ulm, Germany.
P RizzoInteragens s.r.l., Rome, Italy.
E MerkenschlagerClinic for Psychosomatic Medicine and Psychotherapy, Section Translational Psychotherapy, University of Ulm, Ulm, Germany.
J VolkertClinic for Psychosomatic Medicine and Psychotherapy, Section Translational Psychotherapy, University of Ulm, Ulm, Germany.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Parental stress, a key risk factor for child maltreatment, is rising. The Lighthouse Parenting Program (LPP) shows promise in improving mentalizing and reducing parental burden. However, numerous barriers can hinder participation in face-to-face prevention programs. Digital interventions might help overcome barriers, with serious games considered particularly suitable for promoting intervention adherence. This study evaluated the feasibility of a mobile game prototype to support parental mentalizing and reduce stress. Methods: Feasibility was assessed in a one-group pretest-posttest study. The low-fidelity prototype was co-designed with burdened parents and based on the LPP and the Mediational Intervention for Sensitizing Caregivers. Parents are supported in reflecting on their own and their child's mental states in challenging parent-child interactions. Eligibility criteria included age ≥ 18 years, at least one child (age 0-14), an Android smartphone and sufficient language skills. Primary outcomes were recruitment, satisfaction, usability, and prototype use. Secondary outcomes include stress, depressive symptoms and mentalizing. Post-assessment followed a 10-day intervention phase. Results: Recruitment took four weeks, yielding Discussion: Low satisfaction likely reflects the prototype's preliminary stage in this proof-of-concept study, with limitations regarding content, design, and gamification. Usability and feedback along with exploratory outcomes were promising, although feasibility has not been fully achieved. A high-fidelity version needs to be evaluated in future studies.

Indexed as

Co-designInternet-based interventionMentalizingMobile healthParentingSerious games

Identifiers

PMID42861267
PMCPMC13654488

What OpenQuestion holds

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.