ArticleJournal of vision2026
The role of retinal flow in walking.
Article in Journal of vision, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Authors and funding
5 authors.
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No grant is acknowledged in the PubMed record.
Abstract
Both visual direction and optic flow have been implicated in walking toward a goal in experiments that use prisms to alter visual direction. However, prisms bias retinal flow patterns in ways that might affect the path chosen. We used a prism manipulation in virtual reality for goal-directed walking, where we manipulated the location of texture-defined flow as well as the direction of gaze. The addition of texture straightened paths, but primarily when it provided flow on the ground plane. Texture confined to the ground straightened paths similar to full-scene texture, whereas wall-only texture produced little straightening. This finding reveals a disproportionate contribution of motion generated on the ground plane to control locomotion, potentially reflecting higher retinal speeds and the prism-induced rotations in the lower visual field. This suggests that, when visual direction is manipulated by a prism, trajectories might result from unexpected motion patterns, leading to compensatory foot placement. Thus trajectories may be shaped by complex interactions between goal direction, gaze, and local retinal motion patterns.
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