ArticleSensors (Basel, Switzerland)2026
Feature-PLPD-Aided Visual-Inertial Odometry for Low-Cost Embedded Systems.
Article in Sensors (Basel, Switzerland), 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
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4 authors.
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Abstract
Visual-Inertial Odometry (VIO) has become a key technology for motion estimation in robotics and autonomous systems. However, deploying accurate VIO pipelines on embedded platforms remains challenging due to the trade-off between estimation accuracy, real-time performance, and energy consumption. This paper presents a hardware-aware Feature-PLPD VIO framework that integrates a point-and-line visual front-end with a loosely coupled Error-State Extended Kalman Filter (ESEKF) back-end. The proposed approach follows Algorithm Architecture Adequacy (A3) principles to preserve estimation robustness while limiting computational and memory requirements. To investigate its scalability across the considered resource constraints, two end-to-end embedded implementations are developed: a performance-oriented stereo VIO system on a GPU-based platform using GPU-aware software design, and a frugality-oriented low-cost RGB-D-assisted monocular VIO system on an FPGA-based architecture using hardware-software co-design with depth scale correction. The stereo GPU-based implementation is evaluated offline in both outdoor and indoor environments and is additionally validated through real-time on-the-fly deployment on a Scout Mini robot, whereas the FPGA-based implementation is evaluated offline using the indoor VICON dataset. Experimental results demonstrate meter-level trajectory accuracy and real-time performance under strict resource constraints. Averaged over four KITTI sequences, the proposed ESEKF-based fusion reduces the translation and rotation ATE by approximately 25% and 18%, respectively, compared with the corresponding VO-only configuration, while a 10% reduction in translation ATE is achieved in the indoor VICON environment, resulting in a normalized ATE of 5.09% over the 23.77 m trajectory. Both embedded implementations sustain around 20 fps, and the architectural evaluation highlights complementary accuracy-runtime-energy trade-offs between the GPU- and FPGA-based solutions. These results demonstrate the feasibility of scaling the proposed embedded VIO framework toward resource- and energy-constrained robotic applications under the investigated experimental and hardware configurations.
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