Evidence map›Paper›PMID 42817502›Full record

ArticleSensors (Basel, Switzerland)2026

A Therapist-Configurable Serious Game System for Upper-Limb Neurorehabilitation: A Pilot Feasibility Study.

Juan J Sánchez-Gil, Aurora Sáez, Juan José Ochoa-Sepúlveda, Rafael López-Luque, Laura Muñoz-Millán, Eduardo Cañete-Carmona

Abstract read
In one paragraph

Article in Sensors (Basel, Switzerland), 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Juan J Sánchez-GilDepartamento de Ingeniería Electrónica y de Computadores, Universidad de Córdoba, Edificio Leonardo Da Vinci, Campus de Rabanales, 14071 Córdoba, Spain.ORCID 0009-0000-1401-0910
Aurora SáezDepartamento de Ingeniería Electrónica y de Computadores, Universidad de Córdoba, Edificio Leonardo Da Vinci, Campus de Rabanales, 14071 Córdoba, Spain.ORCID 0000-0003-2555-7123
Juan José Ochoa-SepúlvedaInstituto de Neurociencias, Hospital Cruz Roja, P.º de la Victoria, 14004 Córdoba, Spain.
Rafael López-LuqueInstituto de Neurociencias, Hospital Cruz Roja, P.º de la Victoria, 14004 Córdoba, Spain.
Laura Muñoz-MillánDepartamento de Ingeniería Electrónica y de Computadores, Universidad de Córdoba, Edificio Leonardo Da Vinci, Campus de Rabanales, 14071 Córdoba, Spain.ORCID 0009-0007-7076-9041
Eduardo Cañete-CarmonaDepartamento de Ingeniería Electrónica y de Computadores, Universidad de Córdoba, Edificio Leonardo Da Vinci, Campus de Rabanales, 14071 Córdoba, Spain.ORCID 0000-0002-0384-1660

Funding

University of Córdoba ``Plan Propio Galileo de Innovación y Transferencia de la UCO 2023'' of the University of Córdoba (Modality: UCO-Social-Innova) under grant PPG2023-UCOSOCIAL-01.
6 · The paper itself

Abstract

Upper-limb neurorehabilitation requires adaptable practice. This pilot feasibility study evaluated a therapist-configurable serious-game system in which a handle equipped with an RGB sensor, embedded processing, and wireless communication converted detections of reconfigurable colored targets into control events for 17 games. Thirteen neurological patients began six supervised sessions over three weeks alongside usual care; 11 completed them (84.6%). Including one session completed by each participant who withdrew, 68 sessions were delivered overall (approximately 34 h of scheduled time). From a sensing-operability perspective, no session ended prematurely because of a sensing or other technical failure; RGB recalibration was required in 4 sessions (5.9%). Measures included session logs, System Usability Scale, Intrinsic Motivation Inventory, In-Game Game Experience Questionnaire, Pittsburgh Rehabilitation Participation Scale, Box and Block Test, and exploratory movement analysis. Mean SUS was 76.1 ± 12.6; IMI interest/enjoyment and perceived competence were 6.47/7 and 6.39/7; exploratory post-activity iGEQ positive affect was 3.64/4; and PRPS means ranged from 4.64 to 5.45/6. BBT scores increased descriptively in 11 of 12 assessed affected limbs. The system was feasible and acceptable as a supervised adjunct, but exploratory findings do not establish clinical efficacy.

Indexed as

Neurological RehabilitationUpper ExtremityVideo GamesAdultAgedFeasibility StudiesFemaleHumansMaleMiddle AgedPilot Projectsgamificationneurorehabilitationpilot feasibilityRGB sensingserious gamesupper-limb rehabilitation

Identifiers

PMID42817502
PMCPMC13611459

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.