Evidence map›Paper›PMID 42792395›Full record

ArticleBehavioral sciences (Basel, Switzerland)2026

Life Satisfaction and Mindfulness in Esports-Involved Gamers in Türkiye: Parallel Mediation of Problematic Online Gaming and Maladaptive Daydreaming.

Seyhan Bekir

Abstract read
In one paragraph

Article in Behavioral sciences (Basel, Switzerland), 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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1 · What the graph read from it

What it found

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2 · The registry

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3 · Its place in the literature

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4 · The record

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5 · Who and what money

Authors and funding

1 author.

Seyhan BekirDepartment of Psychology, Faculty of Letters, Demiroğlu Science University, 34394 İstanbul, Turkey.ORCID 0000-0002-4191-6539

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The present study explores the parallel mediating roles of problematic online gaming and maladaptive daydreaming on the relationship between life satisfaction and mindfulness in esports-involved gamers in Türkiye. This research area has attracted growing scholarly interest due to its potential implications for esports-involved gamers' mindfulness and life satisfaction. The present study employed a parallel multiple mediation model to investigate the indirect roles of these two mediators in the association between life satisfaction and mindfulness in a sample of esports-involved gamers. A total of 480 esports-involved gamers completed an online survey comprising the Satisfaction with Life Scale, the Mindful Attention Awareness Scale, the Internet Gaming Disorder Scale-Short Form, and the Maladaptive Daydreaming Scale. The data were analyzed using correlation analyses and Hayes' PROCESS macro (Model 4) with bootstrapping to test the hypothesized mediation model. The findings of the study demonstrated correlations between all these variables. Mediation analyses indicated that both problematic online gaming and maladaptive daydreaming mediated the relationship between life satisfaction and mindfulness, as the direct roles became non-significant once the mediators were included. Interventions designed to enhance mindfulness in esports-involved gamers should therefore address this to decrease maladaptive daydreaming.

Indexed as

esportslife satisfactionmaladaptive daydreamingmindfulnessparallel mediation

Identifiers

PMID42792395
PMCPMC13603853

What OpenQuestion holds

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.