ReviewJournal of the Royal Society of New Zealand2026
Exploring Digital Vā: A Scoping Review of Conceptualisations of Vā in Digital Spaces.
Review in Journal of the Royal Society of New Zealand, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
0 citing papers in PubMed.
No citing paper in PubMed yet.
Corrections and comments
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Authors and funding
9 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
The well-being of young people globally is a key concern for many. In Aotearoa New Zealand, Pacific people are the youngest ethnic population, and Pacific youth experience complex well-being challenges related to socio-economic inequality and diverse identities. However, recent research indicates that Pacific youth are navigating new forms of social and cultural connection, including in digital spaces. This article presents the findings of a scoping review focused on digital vā, a pan-Pacific relational ontology, and its relationship to well-being, applied to an online gaming context. Conducted according to the Preferred Reporting Items for Systematic Reviews and Meta-analyses (PRISMA) guidelines, 670 studies were identified, of which 17 met the inclusion criteria. Findings indicate a scarcity of literature focused on Pacific youth, digital vā and online gaming, underscoring the need to explore how Pacific youth engage emerging digital spaces in relation to their well-being from their own perspectives in a future-focused manner.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.