Evidence map›Paper›PMID 42670747›Full record

Trial reportAnnals of medicine2026

Game changer? Cognitive-motor effects of VR exergaming compared to video-based training.

Mona Herden, Sidney Grosprêtre, Pauline Eon, Laura Luise Bischoff, Bettina Wollesen

Abstract readRandomized Controlled TrialComparative Study
In one paragraph

Trial report in Annals of medicine, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Mona HerdenUniversity of Hamburg (UHH), Hamburg, Germany.ORCID 0009-0006-0687-2020
Sidney GrosprêtreMarie & Louis Pasteur University, Besançon, France.ORCID 0000-0003-1023-5842
Pauline EonMarie & Louis Pasteur University, Besançon, France.
Laura Luise BischoffUniversity of Hamburg (UHH), Hamburg, Germany.
Bettina WollesenGerman Sports University, Cologne, Germany.ORCID 0000-0002-1082-9141

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

BACKGROUND/

objectiveVirtual reality (VR) exergaming enhances several cognitive domains through multisensory engagement. Acute cognitive benefits of VR are established, but evidence for direct comparisons with non-immersive controls is limited. This study aimed to determine whether VR exercise provides additional cognitive and cognitive-motor benefits beyond a matched non-immersive active stick-fight video (SFV) intervention, and whether effects persist after training.

methodsIn this randomized quasi-experimental study,

resultsImprovements were observed in Stroop reading (F(1,53) = 14.84, CONCLUSION(S): Eight weeks of VR and SFV enhanced cognitive and cognitive-motor performance. VR provided domain-specific advantages in executive function, but these effects were not uniformly persistent. SFV sustained more improvements in real-world-relevant cognitive-motor tasks.

Indexed as

CognitionExerciseVideo GamesVirtual RealityAdultCognitive EnhancementFemaleHumansMalePsychomotor PerformanceReaction TimeStroop TestYoung Adultcognitive trainingexecutive functionexergameTrail Walking TestVirtual reality

Identifiers

PMID42670747
PMCPMC13532365

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.