Evidence map›Paper›PMID 42647858›Full record

ReviewJMIR serious games2026

Effects of Virtual Reality-Based Intervention Combined With Conventional Therapy on Upper-Limb Function in Children With Hemiplegic Cerebral Palsy: Systematic Review and Meta-Analysis of Randomized Controlled Trials.

Chengqian Feng, Yang Li, Letian Cheng, Baizhen Xiong, Zhicheng Lin, Caihua Huang

Abstract readReview
In one paragraph

Review in JMIR serious games, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Chengqian FengDepartment of Physical Education, Xiamen University, Xiamen, Fujian, China.ORCID https://orcid.org/0009-0009-5889-6472
Yang LiSchool of Clinical Medicine, Zhongshan College of Dalian Medical University, Dalian, Liaoning, China.ORCID https://orcid.org/0009-0009-3434-0090
Letian ChengDepartment of Physical Education, Xiamen University, Xiamen, Fujian, China.ORCID https://orcid.org/0009-0001-7675-9027
Baizhen XiongDepartment of Physical Education, Xiamen University, Xiamen, Fujian, China.ORCID https://orcid.org/0009-0008-0726-307X
Zhicheng LinDepartment of Physical Education, Xiamen University, Xiamen, Fujian, China.ORCID https://orcid.org/0009-0006-4342-2934
Caihua HuangDepartment of Physical Education, Xiamen University of Technology, Xiamen, Fujian, China.ORCID https://orcid.org/0000-0001-5134-0169

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundHemiplegic cerebral palsy (CP) commonly affects upper-limb function in children and may limit functional use of the affected arm and hand. Virtual reality (VR)-based rehabilitation can provide interactive, feedback-based, and task-oriented practice, but whether adding VR-based intervention to conventional therapy provides additional benefits remains uncertain. Previous reviews have often included broader CP populations, mixed comparators, or broad upper-limb outcome labels, limiting domain-specific interpretation.

objectiveThis systematic review and meta-analysis evaluated VR-based intervention combined with conventional therapy versus conventional therapy alone for upper-limb-related outcomes in children with hemiplegic CP.

methodsThis review was prospectively registered with PROSPERO (CRD420261486172). PubMed, Embase, Web of Science, and the Cochrane Central Register of Controlled Trials were searched from inception to April 15, 2026. Eligible randomized controlled trials included children aged ≤12 years with hemiplegic CP and compared VR-based or interactive game-based intervention plus conventional therapy with conventional therapy alone. Outcomes were grouped into upper-limb activity, dexterity, motor control and movement quality, activities of daily living (ADLs), and grip strength. Risk of bias was assessed using the revised Cochrane risk-of-bias 2 tool. Random-effects meta-analyses with Hartung-Knapp-Sidik-Jonkman adjustment were performed; Nagashima-corrected prediction intervals (PIs) were calculated where applicable; and certainty of evidence was assessed using Grading of Recommendations Assessment, Development, and Evaluation (GRADE).

resultsThirteen randomized controlled trials involving 458 children were included. Pooled estimates generally favored VR combined with conventional therapy, but no outcome reached statistical significance; effect estimates were as follows: upper-limb activity (standardized mean difference [SMD] 0.28, 95% CI -0.07 to 0.64), dexterity (SMD 0.26, 95% CI -0.34 to 0.86), motor control and movement quality (SMD 0.29, 95% CI -0.22 to 0.80), ADLs (SMD 0.17, 95% CI -0.22 to 0.55), and grip strength (mean difference 0.89, 95% CI -1.93 to 3.72). PIs also crossed the null value for all outcomes, ranging from -0.51 to 1.04 for upper-limb activity and from -4.89 to 6.45 for grip strength, suggesting variable effects across settings. Heterogeneity was low to moderate for most outcomes but substantial for grip strength. Most trials had some risk-of-bias concerns. Certainty of evidence was low for all outcomes except grip strength, which was very low.

conclusionsVR-based intervention combined with conventional therapy did not provide clear evidence of additional benefits over conventional therapy alone. Although effects generally favored the combined intervention, CIs, PIs, risk-of-bias concerns, and low to very low certainty of evidence support cautious interpretation. VR may be considered a potentially engaging adjunct, but current evidence does not support its use as a replacement for therapist-led rehabilitation or as a definitively effective intervention. Larger, adequately powered trials with clearer reporting of VR characteristics, intervention dose, task specificity, and longer follow-up are needed.

trial registrationPROSPERO CRD420261486172; https://www.crd.york.ac.uk/PROSPERO/view/CRD420261486172.

Indexed as

digital healthhemiplegic cerebral palsyrehabilitationupper limbvirtual reality

Identifiers

PMID42647858
PMCPMC13559153

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.