Evidence map›Paper›PMID 42595598›Full record

Trial reportChinese journal of traumatology = Zhonghua chuang shang za zhi2026

Ankle injury rehabilitation and place of immersive virtual reality as digital health solutions in rehabilitation: A clinical randomized controlled trial.

Mesfin Beharu Deme, Anna Vladimirovna Gracheva, Victoria Aslanbekovna Badtieva

Abstract readRandomized Controlled Trial
In one paragraph

Trial report in Chinese journal of traumatology = Zhonghua chuang shang za zhi, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Mesfin Beharu DemeInstitute of Health, Jimma University, Jimma, 378, Ethiopia; Medical Rehabilitation, Restorative and Sport Medicine, I.M. Sechenov First Moscow State Medical University, Moscow, 105120, Russia. Electronic address: mesfinbeharu2@gmail.com.
Anna Vladimirovna GrachevaMedical Rehabilitation, Restorative and Sport Medicine, I.M. Sechenov First Moscow State Medical University, Moscow, 105120, Russia.
Victoria Aslanbekovna BadtievaMedical Rehabilitation, Restorative and Sport Medicine, I.M. Sechenov First Moscow State Medical University, Moscow, 105120, Russia.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

purposeThe ankle is the main interface between the ground and body during ambulation, standing, and any sports exercise. Ankles should be able to absorb impact-loading forces from body weight and exercise pressure, adapt to uneven ground, and allow efficient propulsion. The estimated lifetime incidence of ankle injuries is 1 out of every 10 people. Most ankle injuries occur during sports activities. The epidemiologic trends associated with chronic ankle instability suggest that current rehabilitation approaches may be inadequate. Therefore, it is uttermost important to seek alternative rehabilitation modalities, as the current conventional rehabilitation is not effective.

methodsThis retrospective study utilized a single-blinded 3-arm parallel-randomized controlled clinical trial to assess the efficacy of various rehabilitation modalities for ankle injuries. Seventy-five participants with ankle injuries were randomly assigned to 1 of 3 groups: a control group receiving standard rehabilitation, a virtual reality (VR) group utilizing VR technology, and a mixed group combining VR with kinesiotape interventions. Each group included 25 participants who underwent 2 weeks of rehabilitation activities specific to their assigned treatment. The single-blinded design ensured that participants were unaware of their treatment assignment, minimizing bias in their responses. This methodology facilitates a comparative analysis of rehabilitation strategies, offering insights into the effectiveness of innovative approaches such as VR and kinesiotaping for ankle injury recovery. The R statistical software was used to complete the analysis. One-way ANOVA analysis was utilized to compare the statistical differences between the 3 groups.

resultsSeventy-five ankle injury patients were recruited, and 96% of them finished the study. The ANOVA results show that ankle injury rehabilitation via VR and/or kinesiotape application had significant effects on reducing ankle pain, ankle edema, and anthropometric measurements compared with the control group. The VR treatment modality has positive effects on reducing the distal edema limb circumference compared to both control and mixed groups at p < 0.05.

conclusionPhysical rehabilitation via immersive VR and/or kinesiotape application is considered the main rehabilitation modality for ankle injury compared to conventional physical rehabilitation.

Indexed as

Ankle InjuriesVirtual RealityAdultDigital HealthFemaleHumansMaleRetrospective StudiesSingle-Blind MethodYoung AdultAnkle injuryDigital healthKinesiotapeMedical rehabilitationSport medicineVirtual reality

Identifiers

PMID42595598
PMCPMC13654371

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.