Evidence map›Paper›PMID 42558071›Full record

ArticleJournal of medical extended reality2024

Usability and Satisfaction of Augmented Reality During Pediatric Anesthesia Induction: A Pilot Study.

Christopher T Lin, Arianna S Lane, Erin T Annick, Margaret J Klein, Jennifer Lau, Abhishek Karnwal, Maria Fritock, Jeffrey I Gold

Abstract read
In one paragraph

Article in Journal of medical extended reality, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Extended reality in anesthesia: a narrative review.Korean journal of anesthesiology · 2025
    Review
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Christopher T LinKeck School of Medicine, University of Southern California, Los Angeles, California, USA.ORCID https://orcid.org/0000-0001-6164-8503
Arianna S LaneDepartment of Anesthesiology Critical Care Medicine, The Saban Research Institute at Children's Hospital Los Angeles, Los Angeles, California, USA.
Erin T AnnickDepartment of Anesthesiology Critical Care Medicine, The Saban Research Institute at Children's Hospital Los Angeles, Los Angeles, California, USA.
Margaret J KleinDepartment of Anesthesiology Critical Care Medicine, The Saban Research Institute at Children's Hospital Los Angeles, Los Angeles, California, USA.
Jennifer LauDepartment of Anesthesiology Critical Care Medicine, The Saban Research Institute at Children's Hospital Los Angeles, Los Angeles, California, USA.
Abhishek KarnwalDepartment of Anesthesiology Critical Care Medicine, The Saban Research Institute at Children's Hospital Los Angeles, Los Angeles, California, USA.
Maria FritockDepartment of Anesthesiology Critical Care Medicine, The Saban Research Institute at Children's Hospital Los Angeles, Los Angeles, California, USA.
Jeffrey I GoldDepartment of Anesthesiology Critical Care Medicine, The Saban Research Institute at Children's Hospital Los Angeles, Los Angeles, California, USA.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The induction of anesthesia in children is a frightening experience. Augmented reality (AR), a head-mounted gaming experience, may increase cognitive load and reduce overall distress in children during induction. The study investigates the satisfaction and usability of AR during induction from the perspectives of the patient, caregiver, and health care provider. In this pilot study, 24 patients aged 10-19 years underwent an AR intervention during anesthesia induction. Patients, caregivers, and health care providers completed pre- and postprocedural surveys, including the anxiety thermometer visual analog scale (VAS), the Gold & Rizzo Immersion and Presence (GRIP) inventory. The primary outcome was determined by conducting univariate analyses and evaluating qualitative data to gauge the overall usability and satisfaction of AR. Patients, caregivers, and health care providers were highly satisfied with the AR intervention. Eighty-eight percent of health care providers reported the AR game helped patients during induction. Caregivers rated the AR's effectiveness in reducing patient anxiety at a mean of 9.25 out of 10. Patients rated AR's helpfulness 9.1 out of 10 and calming effects 8.8 out of 10. Patients did not experience an increase in anxiety during induction relative to baseline levels based on VAS ratings (

Indexed as

anesthesiaaugmented realityinductionpediatric

Identifiers

PMID42558071
PMCPMC13387211

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.