ArticleJournal of applied behavior analysis
Examining the effect of session duration on step count in the Step it UP! Game.
Article in Journal of applied behavior analysis. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Who cites it
1 citing paper in PubMed.
- Examining the effect of session duration on step count in the Step it UP! Game.Journal of applied behavior analysisArticle
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Authors and funding
3 authors.
Funding
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Abstract
The Step it UP! Game, a modified version of the Good Behavior Game, has been implemented to increase physical activity levels among elementary school children and adults with disabilities. The purpose of the current study was to evaluate Step it UP! Game sessions that differed in duration within a given reinforcement arrangement on steps. Participants included young adults with disabilities (n = 15). Six conditions were alternated randomly within a multielement design: baseline (10, 20, and 40 min) and Step it UP! Game (10, 20, and 40 min). Participants took more steps during the Step it UP! Game relative to baseline, but no clear step differences were observed across game conditions. Pauses in step taking and the percentage of time engaging in moderate-intensity physical activity changed as game duration was manipulated.
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