Evidence map›Paper›PMID 42541213›Full record

ReviewJMIR XR and spatial computing2026

Different Delivery Modalities of Virtual Reality Training in Emergency Medicine: Systematic Review.

Marianna Costa, Martina Codato, Giorgia Brugnera, Silvia Galiazzo, Elisabetta Cantele, Todd P Chang, Silvia Bressan

Abstract readReview
In one paragraph

Review in JMIR XR and spatial computing, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Marianna CostaDepartment of Women's and Children's Health, University of Padua, Via Giustiniani 3, Padova, 35128, Italy, 39 049 8213570.ORCID https://orcid.org/0009-0001-5825-9280
Martina CodatoDepartment of Women's and Children's Health, University of Padua, Via Giustiniani 3, Padova, 35128, Italy, 39 049 8213570.ORCID https://orcid.org/0009-0007-9424-2762
Giorgia BrugneraDepartment of Women's and Children's Health, University of Padua, Via Giustiniani 3, Padova, 35128, Italy, 39 049 8213570.ORCID https://orcid.org/0009-0001-0269-1007
Silvia GaliazzoDepartment of Women's and Children's Health, University of Padua, Via Giustiniani 3, Padova, 35128, Italy, 39 049 8213570.ORCID https://orcid.org/0009-0007-2571-2492
Elisabetta CanteleDepartment of Women's and Children's Health, University of Padua, Via Giustiniani 3, Padova, 35128, Italy, 39 049 8213570.ORCID https://orcid.org/0009-0003-6581-2835
Todd P ChangChildren's Hospital Los Angeles, University of Southern California, Los Angeles, CA, United States.ORCID https://orcid.org/0000-0002-4508-2551
Silvia BressanDepartment of Women's and Children's Health, University of Padua, Via Giustiniani 3, Padova, 35128, Italy, 39 049 8213570.ORCID https://orcid.org/0000-0002-6736-5392

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Simulation is a cornerstone of emergency medicine education, and virtual reality (VR) has emerged as a promising immersive and scalable training modality. However, it remains unclear which VR instructional design features most effectively support learning outcomes. Objective: We aimed to provide a systematic overview of the literature on immersive VR delivery modalities in prehospital and in-hospital emergency medicine training, focusing on how different instructional design features influence educational effectiveness. Methods: We conducted a systematic review according to the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) 2020 guidelines, including English-language articles examining the use of VR for the training of health care professionals, specifically randomized controlled trials (RCTs), non-RCTs, and prospective or retrospective observational comparative studies. PubMed/MEDLINE, Scopus, Embase, and CINAHL were searched up to January 28, 2026. We included studies evaluating immersive headset-based VR for emergency medicine training among qualified health care professionals. Studies involving students, laypersons, nonemergency settings, or augmented, mixed, or web-based reality were excluded. Risk of bias was assessed using the Joanna Briggs Institute critical appraisal tools. Given the wide heterogeneity in methodology across studies, a meta-analysis was not performed, and findings were synthesized using a structured narrative approach based on VR delivery modalities. Results: Six comparative studies in emergency medicine training were included from 1770 identified records. The included studies compared different immersive VR delivery modalities, including varying exposure schedules, software with or without gamification, machine-guided versus educator-guided training, active versus observational participation with different persuasive feedback strategies, and VR with or without manikin integration. Educational outcomes were heterogeneous, including knowledge retention, procedural performance, and learner-related measures. Overall, the included studies were of moderate to high methodological quality. While observational studies were more susceptible to selection bias, RCTs demonstrated adequate randomization and statistical analysis. Across the included studies, repeated and temporally distributed VR exposure consistently improved knowledge retention and performance, whereas gamification, increased persuasive feedback, educator-guided delivery, and manikin integration showed inconsistent or no additional educational benefit. Conclusions: Unlike previous reviews focusing on the overall educational value of VR, this review compared different immersive VR delivery strategies in emergency medicine training. The few studies identified suggest that structured and repeated engagement with VR simulations may enhance learning effectiveness, whereas additional technological features do not consistently improve outcomes. The available evidence is limited by the small number of studies, heterogeneous interventions and outcome measures, and moderate risk of bias, restricting the strength of the conclusions. These findings suggest that optimizing instructional design may be more important than increasing technological complexity when developing immersive VR educational programs. Further high-quality studies with standardized outcome measures are needed to identify the most effective VR training strategies for emergency medicine education.

Indexed as

educational strategiesemergency trainingsimulationvirtual realityVR delivery modalities

Identifiers

PMID42541213
PMCPMC13427254

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.