Evidence map›Paper›PMID 42492920›Full record

Trial reportJMIR aging2026

Digital Mahjong-Based Cognitive Engagement Intervention for Older Adults: Randomized Controlled Trial.

Heng-Hsin Tung, Chen-Yuan Kuo, Pei-Lin Lee, Chih-Wen Chang, Kun-Hsien Chou, Katelyn E Chen, Ching-Po Lin, Chih-Kuang Liang, Liang-Kung Chen

Registry-linked trialAbstract readRandomized Controlled Trial
In one paragraph

Trial report in JMIR aging, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT05808426 (Randomized Trial of Online Mahjong Intervention to Promote Cognitive Function and Health Status in Community-dwelling Middle Aged and Older Adults.), which is not on this map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT05808426 nacompletednot on this map

Randomized Trial of Online Mahjong Intervention to Promote Cognitive Function and Health Status in Community-dwelling Middle Aged and Older Adults.

TypeinterventionalSponsorNational Yang Ming Chiao Tung UniversityRan2020 to 2022Enrolled60ConditionsAgedArmsBonus Winner Mahjong
3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

9 authors.

Heng-Hsin TungDepartment of Nursing, National Yang Ming Chiao Tung University, Taipei City, Taiwan.ORCID https://orcid.org/0000-0001-9843-9924
Chen-Yuan KuoInstitute of Neuroscience, National Yang Ming Chiao Tung University, Taipei City, Taiwan.ORCID https://orcid.org/0000-0002-7993-0395
Pei-Lin LeeCenter for Healthy Longevity and Aging Sciences, National Yang Ming Chiao Tung University, Taipei City, Taiwan.ORCID https://orcid.org/0000-0002-3041-8710
Chih-Wen ChangCenter for Healthy Longevity and Aging Sciences, National Yang Ming Chiao Tung University, Taipei City, Taiwan.ORCID https://orcid.org/0009-0003-0280-5881
Kun-Hsien ChouInstitute of Neuroscience, National Yang Ming Chiao Tung University, Taipei City, Taiwan.ORCID https://orcid.org/0000-0002-6776-4094
Katelyn E ChenDepartment of Mechanical Engineering, Stanford University, Stanford, CA, United States.ORCID https://orcid.org/0009-0009-0594-2383
Ching-Po LinInstitute of Neuroscience, National Yang Ming Chiao Tung University, Taipei City, Taiwan.ORCID https://orcid.org/0000-0001-6848-8776
Chih-Kuang LiangCenter for Geriatrics and Gerontology, Kaohsiung Veterans General Hospital, Kaohsiung City, Taiwan.ORCID https://orcid.org/0000-0003-1604-1600
Liang-Kung ChenCenter for Healthy Longevity and Aging Sciences, National Yang Ming Chiao Tung University, Taipei City, Taiwan.ORCID https://orcid.org/0000-0002-2387-8508

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundGamified digital training may support long-term engagement in aging populations, yet randomized evidence linking behavioral effects to convergent neuroimaging outcomes remains limited.

objectiveThis study tested whether a home-based digital mahjong-based cognitive engagement intervention enhanced cognition in community-dwelling older adults and explored brain changes using multimodal magnetic resonance imaging (MRI).

methodsWe conducted a single-blind, parallel-group randomized controlled trial in Taipei, Taiwan (July 2020-November 2021). Community-dwelling adults aged 55 years and older were randomized (1:1) to a 6-month digital mahjong-based intervention (two 30-minute sessions per week via an iPad app) with an incentivized walking component (Mi Band step tracking with in-game tokens) or no intervention. Primary MRI outcomes were gray matter volume, regional homogeneity (ReHo), fractional amplitude of low-frequency fluctuations (fALFF), and global brain connectivity. Secondary outcomes included cognition (Montreal Cognitive Assessment), physical activity (International Physical Activity Questionnaire), mental health (Brief Resilience Scale and Mandarin version of the Demoralization Scale), quality of life (EQ-5D with a visual analog scale), physical fitness and body composition, and blood biomarkers. Per-protocol analyses were performed. Voxel-wise imaging analyses used analysis of covariance in SPM12 with family-wise error (FWE) correction at the cluster level (P<.05). Sensitivity analyses controlling for MRI delay duration were conducted to assess robustness of findings.

resultsIn total, 60 participants were enrolled (n=30, 50% per group); 96.7% (29/30) in the intervention group and 90% (27/30) in the control group completed primary assessments. Compared with controls, the intervention group showed a greater improvement in Montreal Cognitive Assessment delayed recall (between-group difference=-0.79 points, 95% CI -1.538 to -0.042; P=.04). Neuroimaging revealed increased ReHo in the right insula (FWE-corrected P<.05) and decreased gray matter volume in the left frontal pole and orbitofrontal cortex, with reduced fALFF in the left frontal pole. Changes in delayed recall were positively associated with right insular ReHo and also showed significant associations with the right anterior cingulate gyrus (ReHo), left inferior frontal gyrus, and right paracingulate gyrus (fALFF; FWE-corrected P<.05 in all cases). In exploratory dose analyses, right insular ReHo correlated with total practice sessions (r=0.48; P=.009). Among physiological outcomes, the intervention group had a larger reduction in diastolic blood pressure (-3.50 mm Hg, 95% CI -6.911 to -0.091; P=.04), whereas the thyroid-stimulating hormone decreased but remained within the normal range. Sensitivity analyses confirmed that primary findings remained stable after controlling for MRI delay duration.

conclusionsThis 6-month home-based digital mahjong intervention improved delayed recall and increased right insular ReHo. Integrating culturally familiar cognitive challenges with lifestyle engagement may be a feasible strategy associated with salience network-related functional changes and memory performance. Future large-scale trials should use active control conditions and factorial designs to rigorously isolate component-specific mechanisms.

trial registrationClinicalTrials.gov NCT05808426; https://clinicaltrials.gov/study/NCT05808426.

Indexed as

CognitionVideo GamesAgedBrainCognitive EnhancementCognitive TrainingFemaleHumansIndependent LivingMagnetic Resonance ImagingMaleMiddle AgedSingle-Blind MethodTaiwancognitive engagement interventioncognitive functiondigital mahjonggamificationhealthy agingmagnetic resonance imaging

Identifiers

PMID42492920
PMCPMC13448193

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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.