Evidence map›Paper›PMID 42483570›Full record

ArticleFrontiers in sports and active living2026

Health and health-related behaviors in esports players: an international survey of playtime and nationality differences.

Oliver Leis, Alexandra Ziegeldorf, Nina Hottenrott, Lara Wunsch, Benjamin T Sharpe, Michael Geoffrey Trotter, Matthew Watson, Tobias Scholz, Marcelo Moriconi, Despoina Ourda and 2 more

Abstract read
In one paragraph

Article in Frontiers in sports and active living, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

12 authors.

Oliver LeisSport Psychology, Leipzig University, Leipzig, Germany.
Alexandra ZiegeldorfSport Psychology, Leipzig University, Leipzig, Germany.
Nina HottenrottSport Psychology, Leipzig University, Leipzig, Germany.
Lara WunschSport Psychology, Leipzig University, Leipzig, Germany.
Benjamin T SharpeInstitute of Psychology, Business, and Human Sciences, University of Chichester, Chichester, United Kingdom.
Michael Geoffrey TrotterDepartment for Health and Sport, Halmstad University, Halmstad, Sweden.
Matthew WatsonPsychology, German Sport University Cologne, Cologne, Germany.
Tobias ScholzDepartment of Information and Communication Technology, University of Agder, Kristiansand, Norway.
Marcelo MoriconiCentre for International Studies (CEI-Iscte), ISCTE - Instituto Universitário de Lisboa, Lisboa, Portugal.
Despoina OurdaDepartment of Physical Education and Sport Science Aristotle University of Thessaloniki, Thessaloniki, Greece.
Leonidas KaraiskosKEA Fair Play Code, Athens, Greece.
Vassilis BarkoukisDepartment of Physical Education and Sport Science Aristotle University of Thessaloniki, Thessaloniki, Greece.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Introduction: Esports participation is expanding rapidly, yet evidence on players' health and health-related behaviors remains limited and inconsistent. This study examined health indicators and health-related behaviors in esports players and explored differences by weekly playtime and nationality. Methods: A cross-sectional online survey was completed by 413 esports players from 48 nationalities. Measures included body mass index (BMI), physical activity, smoking, alcohol use, sleep behavior, depressive symptoms, health-related quality of life (HRQoL), and perceived social support. Results: Overall, the sample showed a heterogeneous but not uniformly adverse health profile. Mean BMI was within the normal-weight range, smoking and alcohol consumption were generally low, depressive symptoms were predominantly minimal to mild, and average sleep duration was approximately 8.2 h per night. However, 38.3% of participants were categorized as insufficiently physically active. Weekly playtime was largely unrelated to health indicators. The only significant difference was smoking frequency, with players reporting more than 10 h of weekly playtime smoking slightly more often than those playing 0-10 h. In contrast, nationality was associated with differences in BMI, smoking frequency, drinking frequency, physical activity, and selected HRQoL domains, while no nationality differences were observed for sleep parameters, depressive symptoms, or perceived social support. Discussion: These findings challenge simplified assumptions that esports players exhibit uniformly poor health and suggest that health-related differences may be better explained by subgroup characteristics and sociocultural context than by gaming volume alone. Future longitudinal and intervention-based research is needed to better understand and promote healthy participation in esports.

Indexed as

competitive gamingmental healthphysical activityquality of lifesleep

Identifiers

PMID42483570
PMCPMC13387726

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.