ArticleSensors (Basel, Switzerland)2026
Real-Time Structural Illumination with Hyperspectral Images: A Tunable Projection-Capture Synchronizer for Three-Phase Demodulation on Embedded Heterogeneous Computing Platforms.
Article in Sensors (Basel, Switzerland), 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
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8 authors.
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Abstract
Structured illumination (SI) involves projecting controlled spatial light patterns onto a scene or sample and processing the captured response to recover information such as the phase, surface shape, or optical contrast. Three-Step Phase Shifting (TPS), also known as three-phase demodulation (TPD) in the spatial frequency domain imaging (SFDI) field, is a common SI workflow in which three phase-shifted sinusoidal patterns are projected and captured sequentially for one demodulation. To achieve acceptable demodulation quality, all three phase-shifted patterns must be captured correctly. However, achieving this quality introduces a trade-off since each phase must be captured at the correct time, increasing acquisition time and requiring precise projector-camera synchronization. In real-time TPD-based SI, low pattern-generation throughput, synchronization uncertainty, and often bulky desktop implementations remain major limitations. Therefore, this work investigates, designs, and validates a deterministic, low-latency, and portable projection-capture synchronization system for TPD-based SI. First, a Hyperspectral (HS) Python-based SI (HSPy-SI) system, representative of common state-of-the-art (SOTA) implementations, is evaluated. It uses an HS snapshot camera and a fixed-delay desktop synchronizer. Then, the proposed HyperSI system is introduced as a real-time projection-capture synchronizer implemented as a bench-top prototype on heterogeneous embedded platforms: a Single-Board Computer (SBC) and a System-on-Chip (SoC) board. Its core contribution is a tunable parameter, W (Frame Count to Wait), which counts frame-generation interrupts before capture and reduces the delay-search space. Compared with the SOTA, HyperSI achieves over 8× higher pattern-generation throughput, increases polarized acquisition by 7× to nearly 4 FPS, reaches about 12 FPS without polarizers, and reduces waiting time by 88×.
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