ArticleMethods in molecular biology (Clifton, N.J.)2026
The MolecularWeb Universe: Web-Based, Immersive, Multiuser Molecular Graphics and Modeling.
Article in Methods in molecular biology (Clifton, N.J.), 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
1 citing paper in PubMed.
- Elements and roadmap for interactive molecular graphics and modeling "in the Holodeck".Protein science : a publication of the Protein Society · 2026Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
For decades, software for molecular visualization has been a cornerstone of research and education in the chemical and structural sciences. It is unfortunate, however, that consumer devices enable only flat 2D inputs and outputs, which brings two problems. First, traditional 2D screen-mouse interfaces struggle to convey the inherently three-dimensional nature of molecules and their interactions. Second, probably worse, the thoughtful manipulation of molecular structures in three dimensions is very hard to achieve with 2D peripherals. Immersive technologies under the umbrella of eXtended Reality (XR, including augmented and virtual reality, AR and VR) promise to revolutionize how we learn, teach, and conduct research in the chemical and structural sciences, by assisting both how we see and how we manipulate molecules in 3D. This chapter chronicles the development of the "MolecularWeb" ecosystem, a suite of web-based tools designed to make immersive molecular visualization and interactive modeling and simulations widely accessible to a broad audience. Centralized at https://molecularweb.org , these tools have found wide applicability in education and science communication, promising to directly assist research as well. We describe first MolecularWeb, which delivers activities and tools for education in pass-through and mirror-like AR using regular devices like phones, tablets, and computers. We then cover MolecularWebXR, a platform for multiuser immersion using WebXR-enabled headsets-yet remaining accessible with simpler devices-that brings content about chemistry, materials sciences, and structural biology in formats engaging for educational and science outreach activities, also serving for immersive scientific discussions. A short visit to PDB2AR will show how users can create tailored content for MolecularWebXR and also stand-alone AR and VR experiences. We finally delve into our HandMol prototypes, which allow for immersive visualization of molecular systems and their modeling with bare hands in immersive 3D by multiple concurrent users assisted by on-the-fly molecular mechanics calculations, seamless file exchange, a language model module that interprets users' inputs without them having to learn any menus or scripting, alternative immersive access with consumer devices, and more. With the various tools presented, we offer a glimpse into the present and near future of accessible, interactive, and intuitive molecular science on the web.
Indexed as
Identifiers
42423887What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.