ReviewThe European journal of neuroscience2026
Game-Based Foreign-Language Speech Rehearsal Improves Pitch Processing Beyond Speech Domain.
Review in The European journal of neuroscience, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
1 citing paper in PubMed.
- Game-Based Foreign-Language Speech Rehearsal Improves Pitch Processing Beyond Speech Domain.The European journal of neuroscience · 2026Review
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors.
Funding
Abstract
When training new skills, it is beneficial if they generalize to new items beyond those explicitly trained. In this study, we investigated whether game-based training of second-language speech sounds and words affects the processing of untrained sounds, specifically focusing on the pitch of nonspeech sounds. Thirty-seven school-aged children participated in a longitudinal study with two or three measurement points, during which mismatch negativity (MMN) responses were recorded using electroencephalography. The treatment group received 4-5 weeks of game-based training between the first and second measurement sessions. The delayed-treatment group waited for 4-5 weeks between the first and second sessions and then received the game-based training, the effects of which were assessed in a third session. Results showed that MMN peak amplitude increased across measurement sessions. However, MMN latency decreased in the treatment group following the gaming period, whereas it increased in the delayed-treatment group. After receiving the game-based training, MMN latency decreased also in the delayed-treatment group. This pattern of results suggests that the effects of second-language speech training may generalize to the processing of untrained, nonspeech sounds. The observed improvement in pitch processing may be due to the link between pitch perception and phonological skills targeted by the game-based training. Additionally, the gaming approach itself may contribute to the reduction in MMN latency. Taken together, the findings indicate that second-language speech training can enhance neural processing of untrained auditory stimuli, thereby demonstrating cross-domain auditory plasticity.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.