Evidence map›Paper›PMID 42382816›Full record

ArticleGMS journal for medical education2026

The influence of gamification on the teaching assessment of human anatomy.

Alberto García-Barrios, Ana Isabel Cisneros-Gimeno, Jesús Benito-Rodríguez, Jaime Whyte-Orozco, Encarcacíón Rubio-Aranda

Abstract read
In one paragraph

Article in GMS journal for medical education, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Alberto García-BarriosUniversity of Zaragoza, School of Medicine, Department of Human Anatomy and Histology, Zaragoza, Spain.
Ana Isabel Cisneros-GimenoUniversity of Zaragoza, School of Medicine, Department of Human Anatomy and Histology, Zaragoza, Spain.
Jesús Benito-RodríguezUniversity of Zaragoza, School of Medicine, Department of Human Anatomy and Histology, Zaragoza, Spain.
Jaime Whyte-OrozcoUniversity of Zaragoza, School of Medicine, Department of Human Anatomy and Histology, Zaragoza, Spain.
Encarcacíón Rubio-ArandaUniversity of Zaragoza, School of Medicine, Department of Microbiology, Paediatrics, Radiology and Public Health, Zaragoza, Spain.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Anatomy teaching in medical schools has experienced a reduction in teaching hours in recent decades, which has led to the implementation of innovative methodologies, such as gamification and serious games, to improve student learning and motivation. In this study we evaluated the impact of these tools on the final grades of students enrolled in human anatomy I: Locomotor system for four consecutive academic years (2020-2024). Two groups were compared: one with traditional methodology and another that integrated gamification activities, and in which the content, teaching staff and assessment criteria remained unchanged. Students who participated in gamified teaching obtained significantly (p<0.005) better grades than the control group in the four teaching courses studied. However, no significant differences were observed between sexes or between the different academic years. Gamification in higher education, in addition to motivating and energising classes, is an effective and versatile tool for optimising academic performance in the health sciences.

Indexed as

AnatomyEducational MeasurementTeachingVideo GamesEducation, Medical, UndergraduateFemaleHumansMaleMotivationanatomygamificationhealth professions educationmedical education

Identifiers

PMID42382816
PMCPMC13316788

What OpenQuestion holds

Textmetadata
LicenceCC BY
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.