ReviewJMIR serious games2026
Impact of Virtual Reality-Based Therapies on Cognition and Depression in Patients With Parkinson Disease: Systematic Review and Meta-Analysis of Randomized Controlled Trials.
Review in JMIR serious games, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
0 citing papers in PubMed.
No citing paper in PubMed yet.
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
7 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Background: As a neurodegenerative disorder, Parkinson disease (PD) demonstrates significant prevalence worldwide. As the population ages, the number of patients with PD increases. Individuals with PD are susceptible to varying degrees of cognitive and psychological impairments. Virtual reality (VR)-based therapy is an emerging technology used for cognitive recovery and mental health treatment, yet controversy remains. Objective: This study aimed to assess the impact of VR-based therapies on cognitive function and depression in patients with PD. Methods: An extensive database search was conducted through PubMed, Web of Science, Embase, and the Cochrane Library to identify randomized controlled trials (RCTs) that investigated the impact of VR on patients with PD. Studies published before March 31, 2026, which met our inclusion and exclusion criteria, were included. A total of 13 RCTs involving 430 patients with PD were included. The Cochrane risk-of-bias tool was used to assess the risk of bias, indicating the included studies generally had a low risk of bias in randomization but a high or unclear risk concerning allocation concealment and blinding. Random-effects meta-analyses were performed using standardized mean differences (SMDs) with 95% CIs. Hartung-Knapp adjustments were applied, and prediction intervals (PIs) were calculated to assess the expected distribution of effects across future settings. The certainty of evidence was assessed using GRADE (Grading of Recommendations, Assessment, Development, and Evaluation). Results: In the meta-analysis, VR-based therapies were associated with statistically significant average improvements in global cognitive function (SMD=0.40, 95% CI 0.11-0.70; 95% PI 0.10-0.70; P=.01; I2=0%) and depressive symptoms (SMD=-0.77, 95% CI -1.42 to -0.12; 95% PI -1.82 to 0.27; P=.03; I2=31%). However, the PI for depression crossed the line of no effect, suggesting that this effect may vary across future settings. No significant average effects were observed for executive function (SMD=0.06, 95% CI -0.31 to 0.44; P=.66), memory (SMD=0.48, 95% CI -0.30 to 1.25; P=.15), attention (SMD=0.01, 95% CI -0.28 to 0.31; P=.94), or quality of life (QoL) outcomes (SMD=0.01, 95% CI -0.46 to 0.47; P=.97). Conclusions: The results suggest that VR-based therapies may be associated with improvements in global cognitive function and depressive symptoms in patients with PD, although evidence for executive function, attention, memory, and QoL remains inconclusive. This review provides an updated synthesis that differs from previous reviews by focusing on both global and domain-specific cognitive outcomes, as well as depressive symptoms and QoL, rather than mainly on motor outcomes. By incorporating recent RCTs and considering PIs, risk of bias, and GRADE certainty, this review offers a more cautious interpretation of the evidence. In practice, VR-based therapies may serve as an engaging adjunct to conventional rehabilitation, but larger and methodologically rigorous trials are needed before clinical recommendations can be made.
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