Evidence map›Paper›PMID 42376294›Full record

ArticleFrontiers in bioengineering and biotechnology2026

A pilot study on the effects of a physio-avatar EB experience on motor performance.

Ryoma Kojima, Kazuhiro Matsui, Kotaro Okada, Ruu Fujii, Keita Atsuumi, Yoshiki Mori, Hiroaki Hirai, Atsushi Nishikawa

Erratum issuedAbstract read
In one paragraph

Article in Frontiers in bioengineering and biotechnology, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. An erratum has been issued. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

5 · Who and what money

Authors and funding

8 authors.

Ryoma KojimaGraduate School of Engineering Science, The University of Osaka, Toyonaka, Japan.
Kazuhiro MatsuiGraduate School of Engineering Science, The University of Osaka, Toyonaka, Japan.
Kotaro OkadaGraduate School of Engineering Science, The University of Osaka, Toyonaka, Japan.
Ruu FujiiGraduate School of Engineering Science, The University of Osaka, Toyonaka, Japan.
Keita AtsuumiGraduate School of Engineering Science, The University of Osaka, Toyonaka, Japan.
Yoshiki MoriGraduate School of Engineering Science, The University of Osaka, Toyonaka, Japan.
Hiroaki HiraiGraduate School of Engineering Science, The University of Osaka, Toyonaka, Japan.
Atsushi NishikawaGraduate School of Engineering Science, The University of Osaka, Toyonaka, Japan.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Introduction: Neurorehabilitation using virtual reality (VR) and electromyography has garnered attention in recent years. The authors developed a system based on these technologies that enables participants to experience an avatar (physio-avatar EMG biofeedback, PAEB) with arbitrary dynamics in VR environments, controlled by their own EMG signals. Using this system, the study examined whether experiencing an avatar that feels slower than the real body can promote the relearning of cerebellar Methods: Experiments were conducted in 30 healthy adults. Participants were assigned to four groups: the PAEB adaptation group (n = 6), which underwent prolonged PAEB training; the PAEB nonadaptation group (n = 7), which received only short-term PAEB exposure; the control group (n = 8), which experienced a real-body avatar (RBA) reflecting actual movements without EMG control; and the resistance training (RT) control group (n = 9), which performed isometric contractions comparable to the PAEB adaptation group without visual avatar feedback. Motor performance was evaluated based on angular velocity during a real-body reaching task. Each group performed the task before and after the adaptation phase to assess the effects of PAEB exposure. Subjective questionnaires were administered to evaluate the sense of ownership (SoO) and sense of agency (SoA). Results: Subject-level one-tailed Mann-Whitney U Discussion: The improvement in motor performance observed in the PAEB adaptation group suggests that exposure to an avatar with altered bodily dynamics modifies motor control strategies through error-driven updating of internal models. This interpretation is supported by the RT control group, which showed no improvement despite experiencing comparable physical load. These findings indicate that the enhancement in motor speed is more likely attributable to internal model recalibration via error learning than to acute neuromuscular responses to physical training. Conclusion: These results indicate that experiencing the PAEB-an avatar that appears to move slower than one's own body-can potentially improve motor performance. However, as the number of participants who underwent PAEB training was limited, further studies with a larger sample size are required to confirm these findings.

Indexed as

avatar embodimentelectromyographyinternal modelsmotor performanceneurorehabilitationsense of agencysense of ownershipvirtual reality

Identifiers

PMID42376294
PMCPMC13310907

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.