Evidence map›Paper›PMID 42341228›Full record

ArticleJournal of medical Internet research2026

Development of Virtual Reality Health Literacy: Delphi Expert Consensus Study.

Junghee Yoon, Mangyeong Lee, Dokyoon Kim, Joungwon Park, Su Jin Kim, Jiyoon Han, Juhee Cho

Abstract readConsensus Statement
In one paragraph

Article in Journal of medical Internet research, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Junghee YoonDepartment of Clinical Research Design and Evaluation, Samsung Advanced Institute for Health Sciences & Technology, Sungkyunkwan University, 115 Irwon-ro, Gangnam-gu, Seoul, 06355, Republic of Korea, 82 2-3410-1448, 82 2-3410-6639.ORCID http://orcid.org/0000-0003-1228-7435
Mangyeong LeeDepartment of Digital Health, Samsung Advanced Institute for Health Sciences & Technology, Sungkyunkwan University, Seoul, Republic of Korea.ORCID http://orcid.org/0000-0002-6266-5978
Dokyoon KimDepartment of Digital Health, Samsung Advanced Institute for Health Sciences & Technology, Sungkyunkwan University, Seoul, Republic of Korea.ORCID http://orcid.org/0009-0009-4239-9308
Joungwon ParkDepartment of Clinical Research Design and Evaluation, Samsung Advanced Institute for Health Sciences & Technology, Sungkyunkwan University, 115 Irwon-ro, Gangnam-gu, Seoul, 06355, Republic of Korea, 82 2-3410-1448, 82 2-3410-6639.ORCID http://orcid.org/0000-0002-3226-2158
Su Jin KimDepartment of Digital Health, Samsung Advanced Institute for Health Sciences & Technology, Sungkyunkwan University, Seoul, Republic of Korea.ORCID http://orcid.org/0000-0002-1189-5896
Jiyoon HanDepartment of Clinical Research Design and Evaluation, Samsung Advanced Institute for Health Sciences & Technology, Sungkyunkwan University, 115 Irwon-ro, Gangnam-gu, Seoul, 06355, Republic of Korea, 82 2-3410-1448, 82 2-3410-6639.ORCID http://orcid.org/0009-0001-1498-0084
Juhee ChoDepartment of Clinical Research Design and Evaluation, Samsung Advanced Institute for Health Sciences & Technology, Sungkyunkwan University, 115 Irwon-ro, Gangnam-gu, Seoul, 06355, Republic of Korea, 82 2-3410-1448, 82 2-3410-6639.ORCID http://orcid.org/0000-0001-9081-0266

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Virtual reality (VR) is a promising tool in health care, offering immersive and interactive environments that can enhance patient education, rehabilitation, and mental health interventions. However, effective patient engagement with head-mounted display (HMD)-based immersive VR depends on a combination of functional competencies and readiness-related determinants that have not yet been systematically defined. Objective: This study aimed to conceptualize an initial framework of VR health literacy, focused on HMD-based immersive VR in clinical settings, and to achieve expert consensus on its definition, domains, and subdomains. Methods: A 3-phase modified Delphi study was conducted between January and April 2024, including a literature review in MEDLINE (via PubMed) and Embase (2017-2023) informed by scoping review methodology, a multidisciplinary expert panel formation, and 2 online survey rounds, in which panelists rated each subdomain on a 4-point necessity scale and provided open-ended feedback, with 15 experts from the health care, VR, and health literacy fields. Consensus was defined using IQRs and agreement thresholds; items with moderate consensus were further evaluated through structured internal deliberation. Results: A total of 15 experts participated in Round 1, and 13 continued to Round 2 (retention rate, 87%). An initial structure of 7 candidate domains with 23 subdomains was iteratively refined across the two rounds based on consensus levels, expert panel feedback, and internal deliberation, with consensus thresholds applied as guiding criteria rather than automatic exclusion rules; subdomains with moderate consensus were further evaluated through structured internal deliberation to determine theoretical necessity within the framework. The final framework comprised 5 domains and 14 subdomains: performance expectancy (perceived usefulness of VR for health management; expectations of future VR benefits); effort expectancy (perceived immersion or embodiment; perceived interactivity and responsiveness; understanding of VR-related terms); facilitating conditions (access to VR devices and platforms; digital knowledge and confidence; technical proficiency with VR devices; digital self-efficacy); attitudes toward VR (awareness of VR in health contexts; interest in VR technology; problem-solving ability using VR content); and behavioral intention (intention to use VR technology or services; willingness to engage with VR for health). Conclusions: This study presents an initial consensus-based framework of VR health literacy for HMD-based immersive VR in clinical settings. Developed through a multidisciplinary Delphi process, the framework combines operational competencies with engagement-related determinants to provide both theoretical clarity and practical use, offering guidance for clinicians, educators, and policymakers to design and implement VR interventions that are accessible, equitable, and effective in health care contexts.

Indexed as

Health LiteracyVirtual RealityDelphi TechniqueHumansDelphi studydomainshealth literacyvirtual realityVR

Identifiers

PMID42341228
PMCPMC13293473

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.