Evidence map›Paper›PMID 42257424›Full record

ArticleJournal of vision2026

Material discrimination relies on context-dependent active sensing strategies.

Ryu Nomachi, Hideki Tamura, Kevin A Helgeland, Takuma Morimoto, Shigeki Nakauchi, Tetsuto Minami

Abstract read
In one paragraph

Article in Journal of vision, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
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1 · What the graph read from it

What it found

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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

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4 · The record

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5 · Who and what money

Authors and funding

6 authors.

Ryu NomachiDepartment of Computer Science and Engineering, Toyohashi University of Technology, Toyohashi, Japan.
Hideki TamuraDepartment of Computer Science and Engineering, Toyohashi University of Technology, Toyohashi, Japan.
Kevin A HelgelandDepartment of Computer Science and Engineering, Toyohashi University of Technology, Toyohashi, Japan.
Takuma MorimotoDepartment of Experimental Psychology, University of Oxford, Oxford, UK.
Shigeki NakauchiDepartment of Computer Science and Engineering, Toyohashi University of Technology, Toyohashi, Japan.
Tetsuto MinamiDepartment of Computer Science and Engineering, Toyohashi University of Technology, Toyohashi, Japan.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Material perception is typically studied under passive and highly constrained viewing conditions, thus leaving it unclear whether humans rely on active sampling strategies to resolve perceptual ambiguities. In everyday vision, however, observers naturally move their heads and manipulate objects with their hands to obtain informative cues, thus raising the question of how such exploratory actions contribute to material discrimination. We used immersive virtual reality to examine whether viewpoint changes and object manipulations support the discrimination of visually challenging materials, specifically metal versus glass, whose appearances depend strongly on the associated illumination and viewing geometry. Across three experiments, we found that observers increased the amount of exploratory movements-specifically, viewpoint changes and object manipulations-when the material identity was ambiguous, and that a greater amount of exploration was associated with higher discrimination performance. By independently manipulating head- and hand-based motions, we identified the context-dependent contributions of each movement type; viewpoint changes dominated when multiple objects could be compared simultaneously, whereas object manipulation was more effective when only a single target was available. Moreover, the participants differed in the effectiveness of their sampling strategies, with variation in discrimination sensitivity reflecting both individual differences in strategy and changes over time. Together, these findings demonstrate that material discrimination depends on flexible, context-dependent active exploration rather than passive evaluation of static images. By dissociating head- and hand-based exploration, our study clarifies how observers select actions that generate diagnostic visual information for material discrimination.

Indexed as

Discrimination, PsychologicalForm PerceptionMotion PerceptionPattern Recognition, VisualAdultCuesFemaleHead MovementsHumansMalePhotic StimulationVirtual RealityYoung Adult

Identifiers

PMID42257424
PMCPMC13263983

What OpenQuestion holds

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.