Evidence map›Paper›PMID 42215931›Full record

Trial reportBMC medical education2026

The educational impact of a serious game for airway management skills of medical trainees.

Sebastian Mohar, Ana María Crawford, Ulises Sánchez Vásquez, Ricardo Serna-Muñoz, Rodrigo Rubio Martínez

Abstract readRandomized Controlled Trial
In one paragraph

Trial report in BMC medical education, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Sebastian MoharDepartment of Anesthesiology, Sur 136 No. 116, Col. Las Américas, Álvaro Obregón, Mexico City, México.
Ana María CrawfordDepartment of Anesthesiology, Stanford Medicine, Perioperative and Pain Medicine, Palo Alto, CA, USA.
Ulises Sánchez VásquezDepartment of Anesthesiology, Sur 136 No. 116, Col. Las Américas, Álvaro Obregón, Mexico City, México.
Ricardo Serna-MuñozDepartment of Anesthesiology, Sur 136 No. 116, Col. Las Américas, Álvaro Obregón, Mexico City, México. Serna.971@gmail.com.
Rodrigo Rubio MartínezDepartment of Anesthesiology, Sur 136 No. 116, Col. Las Américas, Álvaro Obregón, Mexico City, México.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundEffective airway management is essential for patient safety across prehospital, perioperative, and critical care settings. Traditional training, largely based on lectures and brief skills stations, may be insufficient to develop structured decision-making under time pressure. Serious games have emerged as an active learning strategy that can complement conventional instruction. This study evaluated the educational impact of PLAN A, a tabletop serious game, as an adjunct to airway management training for novice medical trainees.

methodsIn this prospective randomized pilot trial, 34 novice trainees, including medical interns and first-year residents with no prior formal airway management training, were randomized 1:1 to an intervention group or a control group. All participants received a 30-minute didactic lecture and a 40-minute manikin-based simulation session. The intervention group additionally completed a 40-minute PLAN A session, in which players managed progressively complex airway scenarios using card-based instruments and strategies aligned with established algorithms. The primary outcome was performance on a written case-based assessment consisting of six clinical vignettes with a maximum total score of 18 points, administered immediately before and after training. Scores were analyzed using Wilcoxon signed-rank and Mann-Whitney U tests, with p < 0.05 considered statistically significant.

trial registrationNot applicable.

resultsAll 34 participants completed the pre- and post-training assessments. Baseline performance was low in both groups. The intervention group achieved a median pre-test score of 4.5, whereas the control group achieved a median pre-test score of 5.0. After training, both groups showed significant improvement from baseline. The intervention group improved from a median of 4.5 to 10.0, and the control group improved from a median of 5.0 to 10.0, with p < 0.001 for both within-group comparisons. Post-intervention total scores did not differ significantly between groups. Item-level analysis showed overall pre- versus post-training improvement across the six clinical scenarios, while group-specific gains varied by case.

conclusionsPLAN A appears to be a feasible, low-cost, and acceptable educational adjunct for airway management training in novice learners. In this small randomized pilot study, adding PLAN A to standard airway training did not result in statistically significant between-group differences in total knowledge outcomes, and the findings should therefore be interpreted as hypothesis-generating. Larger, adequately powered studies with longitudinal follow-up are needed to determine whether serious games such as PLAN A improve long-term knowledge retention, transfer to simulation and clinical performance, and patient-centered outcomes.

Indexed as

Airway ManagementClinical CompetenceVideo GamesAdultEducational MeasurementFemaleHumansInternship and ResidencyMaleManikinsPilot ProjectsProspective StudiesActive learningAirway managementGamificationMedical educationSerious gamesSimulation

Identifiers

PMID42215931
PMCPMC13436008

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.