ArticleJournal of robotic surgery2026
Extended reality and emerging artificial intelligence in orthopedic surgical training: a scoping review of educational outcomes.
Article in Journal of robotic surgery, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
2 citing papers in PubMed.
- Virtual Reality Training for Post-Stroke Upper Limb Hemiparesis.Neurology international · 2026Review
- Artificial Intelligence in Orthopaedic Education Across the Career Continuum: Moving from Benchmark Performance to Continuing Professional Development.Journal of CME · 2026Review
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Immersive technologies have gained increasing relevance in orthopedic surgical education; however, the scope, outcomes, and maturity of extended reality (XR) and artificial intelligence (AI) applications remain heterogeneous. To map the educational applications, learner populations, outcome measures, and research gaps related to the use of XR and emerging AI tools in orthopedic surgical training. A scoping review was conducted following Joanna Briggs Institute methodology and reported according to PRISMA-ScR guidelines. PubMed, Scopus, and ScienceDirect were searched for English and Spanish studies published between 2015 and 2025. Fifty-four studies involving 3,066 participants were included. Virtual reality (VR) was the predominant modality (83.3%), followed by augmented reality (31.4%), while AI-based applications were infrequently reported. XR-based training was most commonly evaluated in trauma surgery, arthroscopy, and arthroplasty, primarily among medical students and residents. Most studies reported improvements in simulation-based technical performance metrics, whereas evidence on clinical outcomes, long-term skill retention, and cost-effectiveness was limited. XR-particularly VR-represents the most mature immersive technology in orthopedic surgical education. AI applications remain emergent and primarily supportive. Future research should prioritize standardized outcome measures, multicenter designs, and evaluation of long-term educational and clinical impact.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.