Evidence map›Paper›PMID 42042223›Full record

ArticleJournal of eye movement research2026

The Impact of Emotion Perception and Gaze Sharing on Collaborative Experience and Performance in Multiplayer Games.

Lu Yin, He Zhang, Renke He

Abstract read
In one paragraph

Article in Journal of eye movement research, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Lu YinSchool of Design, Hunan University, Changsha 410082, China.
He ZhangSchool of Art and Design, Wuhan University of Technology, Wuhan 430070, China.
Renke HeSchool of Design, Hunan University, Changsha 410082, China.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Compared to traditional offline collaboration, current online collaboration often lacks nonverbal social cues, resulting in lower efficiency and a reduced emotional connection between teammates. To address this issue, this study used a two-player collaborative puzzle game as the experimental setting to explore the impact of two nonverbal social cues, emotion and gaze, on collaborative experience and performance. Specifically, this study designed four collaborative modes: with and without teammates' facial expressions, and with and without teammates' gaze points. Sixty-two participants took part in the experiment, and each pair was required to complete these four patterns. Subsequently, we analyzed their collaborative experience through subjective questionnaires, objective facial expressions, and gaze overlap rates. The experimental results revealed that teammates' gaze could effectively enhance collaborative efficiency, while facial expression is key to optimizing subjective experience. Combining both cues further acquires advantages in cognitive and emotional dimensions, leading to improved performance outcomes. The study also indicated that facial expressions could alleviate the social pressure triggered by shared gaze from teammates. Additionally, the study also examined how personality differences influenced collaborative experiences and performance. The results indicated that individuals with high agreeableness actively seek social cues, leading to more positive collaborative experiences. This study provides empirical evidence for understanding the interactive mechanisms of cognitive and emotional processes during online collaboration, and points the way toward designing adaptive, personalized intelligent collaborative systems.

Indexed as

collaborative experienceemotion perceptiongaze sharingmultiplayer game

Identifiers

PMID42042223
PMCPMC13118012

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.