ArticleBMC nursing2026
In the effect of the game taboo
Article in BMC nursing, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT05756218 (The Effect of Taboo Game Adapted for Nursing Diagnoses in Professional Practice Lesson on Motivation and Perception of Nursing Diagnoses in Nursing Students), which is not on this map. Not yet cited in PubMed.
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The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
The Effect of Taboo Game Adapted for Nursing Diagnoses in Professional Practice Lesson on Motivation and Perception of Nursing Diagnoses in Nursing Students: A Randomized Controlled Study
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Corrections and comments
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Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
aimThe nursing process is a systematic and scientific problem solving method in determining the care needs of individuals and providing individualized care. This study was conducted to determine the effect of Taboo game on nursing students' motivation and perception of nursing diagnoses.
methodsThis is a cluster-randomized controlled trial employing a parallel-group, pretest-posttest design. The total number of participants is 80. Data were collected with Sociodemographic Information Form, Instructional Materials Motivation Survey and Perception of Nursing Diagnoses Survey. CLINICALTRIALS: gov ID: NCT05756218, date of the registration: January, 2023. FINDING: The taboo game prepared for nursing diagnoses did not have a positive effect on students' learning motivation, but it had a positive effect on their attitudes towards perception of nursing diagnoses.
conclusionIt is recommended that other games similar to Taboo should be added to educational methods using gamification and experimental research should be conducted on these issues.
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