Evidence map›Paper›PMID 41912764›Full record

ArticleScientific reports2026

Driven by motivation, fueled by rage, and struggling to disengage: a serial mediation model of internet gaming disorder in adolescents.

Natalia Michałkiewicz, Paweł Strojny, Agnieszka Strojny

Abstract read
In one paragraph

Article in Scientific reports, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Natalia MichałkiewiczDoctoral School in the Social Sciences, Jagiellonian University, Kraków, Poland.
Paweł StrojnyInstitute of Applied Psychology, Faculty of Management and Social Communication, Jagiellonian University, Krakow, Poland.
Agnieszka StrojnyInstitute of Applied Psychology, Faculty of Management and Social Communication, Jagiellonian University, Krakow, Poland. agnieszka.strojny@uj.edu.pl.

Funding

Narodowym Centrum Nauki 2021/42/E/HS6/00068
6 · The paper itself

Abstract

Although problematic gaming has increasingly been recognized as a public mental health concern, the psychological mechanisms underlying its development remain insufficiently understood, particularly during adolescence, a developmental period characterized by heightened emotional reactivity and still-maturing cognitive control that may increase vulnerability to behavioral addictions. The present study examined the relationship between gaming motivations and internet gaming disorder (IGD) symptoms among high school students, focusing on the roles of gaming rage and difficulties in adaptive disengagement from gaming. A cross-sectional survey was conducted among 259 students from a public high school in Poland. LASSO regression was applied to identify the most relevant predictors while reducing potential multicollinearity among the examined variables. Amotivation, introjected regulation, gaming rage, and disengagement difficulties were retained as predictors of IGD symptoms. Subsequently, serial mediation models were estimated with gaming rage and disengagement difficulties included as mediators. Amotivation and introjected regulation positively predicted IGD symptoms. Moreover, gaming rage and disengagement difficulties functioned both as independent mediators and as sequential mediators. Experiencing rage during gameplay was associated with greater difficulties disengaging from gaming, with this pattern being consistent with continued cognitive and emotional involvement after gameplay has ended. These findings contribute to a better understanding of the correlates of problematic gaming in adolescents and suggest that post-gaming emotion regulation and adaptive disengagement may be relevant targets for preventive interventions.

Indexed as

Adolescent BehaviorBehavior, AddictiveInternet Addiction DisorderMotivationRageVideo GamesAdolescentCross-Sectional StudiesFemaleHumansInternetMaleStudentsAdolescentsGaming motivationInternet gaming disorderRageTilt

Identifiers

PMID41912764
PMCPMC13039534

What OpenQuestion holds

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LicenceCC BY-NC-ND
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.