Evidence map›Paper›PMID 41899705›Full record

ArticleInternational journal of environmental research and public health2026

Towards a Conceptual Participatory Framework to Promote Health Literacy in Adolescents by Integrating Self-Determination Theory and Game Design.

Michela Franchini, Giada Anastasi, Stefania Pieroni, Francesca Denoth, Benedetta Ferrante, Alessia Formica, Sabrina Molinaro

Abstract read
In one paragraph

Article in International journal of environmental research and public health, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0cells of the map it votes in
0citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Michela FranchiniInstitute of Clinical Physiology, National Research Council, 56124 Pisa, Italy.ORCID 0000-0001-5272-341X
Giada AnastasiInstitute of Clinical Physiology, National Research Council, 56124 Pisa, Italy.ORCID 0000-0002-5854-3716
Stefania PieroniInstitute of Clinical Physiology, National Research Council, 56124 Pisa, Italy.ORCID 0000-0002-8130-4967
Francesca DenothInstitute of Clinical Physiology, National Research Council, 56124 Pisa, Italy.ORCID 0000-0002-7825-1753
Benedetta FerranteInstitute of Clinical Physiology, National Research Council, 56124 Pisa, Italy.ORCID 0009-0005-6647-414X
Alessia FormicaInstitute of Clinical Physiology, National Research Council, 56124 Pisa, Italy.ORCID 0000-0002-3363-8890
Sabrina MolinaroInstitute of Clinical Physiology, National Research Council, 56124 Pisa, Italy.ORCID 0000-0001-7221-0873

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Adolescents are heavy users of digital media but often lack critical skills, increasing their vulnerability to harmful online content. The integration of game elements into learning and training offers a promising strategy to support positive behavioural change and strengthen adolescents' skills. This paper describes the development of a conceptual framework for Dress-DIGITARIAN, a serious game aimed at improving health literacy, coping skills, and self-esteem, grounded in Self-Determination Theory (SDT). The framework was constructed to generate higher-order understanding through a multi-level process: analyzing general theory (SDT), integrating mid-range models (the Octalysis framework), and incorporating empirical insights derived from two data collection phases with the target population. This integrative approach informed and guided the game's design through participatory methods. Developed through collaboration between schools and research institutions, this approach bridges theory and practice by aligning game mechanics with adolescents' psychological needs. It also underscores the value of involving adolescents in research, not only to enhance scientific rigour but also to empower them as agents of change capable of contributing to health promotion policies and educational innovation. This study does not report the results of a completed intervention or outcome evaluation, which will be conducted in the sixth phase at the end of the current school year. Future research is needed to assess the model's effectiveness and scalability and to identify areas for further refinement.

Indexed as

Health LiteracyHealth PromotionPersonal AutonomyVideo GamesAdolescentCoping SkillsHumansSelf ConceptadolescentsDress-DIGITARIANhealth literacyOctalysisself-determination theoryserious games

Identifiers

PMID41899705
PMCPMC13026787

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.