Evidence map›Paper›PMID 41801457›Full record

ArticleExperimental brain research2026

Working memory load and search efficiency in conventional monitor-based 2D versus 3D virtual settings: analysis of response times and parietal induced alpha activity in a modified Sternberg task.

Merle Sagehorn, Marike Johnsdorf, Joanna Kisker, Thomas Gruber, Benjamin Schöne

Abstract read
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Article in Experimental brain research, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

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1citing papers in PubMed
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1 · What the graph read from it

What it found

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2 · The registry

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3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

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4 · The record

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5 · Who and what money

Authors and funding

5 authors.

Merle SagehornExperimental Psychology I, Institute of Psychology, Osnabrück University, Lise-Meitner-Str. 3, 49076, Osnabrück, Germany. merle.sagehorn@uni-osnabrueck.de.ORCID http://orcid.org/0000-0002-5295-9577
Marike JohnsdorfExperimental Psychology I, Institute of Psychology, Osnabrück University, Lise-Meitner-Str. 3, 49076, Osnabrück, Germany.ORCID http://orcid.org/0000-0002-1231-7158
Joanna KiskerExperimental Psychology I, Institute of Psychology, Osnabrück University, Lise-Meitner-Str. 3, 49076, Osnabrück, Germany.ORCID http://orcid.org/0000-0002-5826-264X
Thomas GruberExperimental Psychology I, Institute of Psychology, Osnabrück University, Lise-Meitner-Str. 3, 49076, Osnabrück, Germany.
Benjamin SchöneExperimental Psychology I, Institute of Psychology, Osnabrück University, Lise-Meitner-Str. 3, 49076, Osnabrück, Germany.ORCID http://orcid.org/0000-0001-7926-7426

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

In psychophysiological research on memory encoding and retrieval, Virtual Reality (VR) allows for meaningful insights into mnemonic processing under realistic conditions, yet its effects on working memory (WM) processing and performance remain inconclusive. The present study investigates how information search processes in WM differ when stimulus material is encoded in a conventional monitor-based context or in a more realistic virtual setting, and whether complex, naturalistic stimulus properties facilitate or challenge WM processing and task performance. Participants performed a modified Sternberg task with everyday objects presented either on a 2D monitor or in photorealistic VR. To investigate the search mechanism and WM load, response times, accuracy, and parietal induced alpha activity during retention were analyzed. Across both modalities, response times, error rates, and parietal alpha activity increased with setsize, consistent with serial WM search up to capacity limits. Reaction times were faster for target than non-target probes, suggesting that complex object stimuli engage familiarity- or priming-based components in WM search, particularly in VR. Critically, 3D presentation yielded faster response times across setsizes and lower WM load, reflected by reduced parietal alpha activity during retention, while accuracy was preserved. Moreover, response times in the 2D condition deviated earlier from linearity at higher setsizes, whereas 3D presentation resulted in a more gradual increase, indicating delayed capacity-related saturation. Together, the behavioral and electrophysiological findings indicate that more realistic presentation in VR supports more efficient utilization of WM capacity, likely by facilitating access to stored representations, without altering the fundamental serial nature of WM search.

Indexed as

Alpha RhythmMemory, Short-TermParietal LobePsychomotor PerformanceReaction TimeVirtual RealityAdultElectroencephalographyFemaleHumansMaleYoung AdultEEGInduced oscillationsRealistic conditionsVRWorking memory

Identifiers

PMID41801457
PMCPMC12971832

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