Evidence map›Paper›PMID 41796382›Full record

ArticleBMC psychology2026

Prevalence of Internet gaming disorder, and its association with aggression, impulsivity and suicide ideation among university students.

Samah Abu Lail, Muna Ahmead

Abstract read
In one paragraph

Article in BMC psychology, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Samah Abu Lail *Faculty of Public Health, Al-Quds University, Jerusalem, Palestine.
Muna Ahmead *Faculty of Public Health, Al-Quds University, Jerusalem, Palestine. munaahmead@yahoo.com.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundInternet gaming addiction (IGA) is a serious disorder that may impact an individual’s personal and social functioning. Numerous studies on IGA have been conducted among adolescents; however, data concerning university students remain limited. Therefore, this study aimed to evaluate the prevalence of IGA and its associated factors among university students.

methodThe study utilized a cross-sectional design. Participants were selected by using convenience sampling method. A self-reported questionnaire was used to collect data, which included sociodemographic data, the Barratt Impulsiveness Scale-Short Form (BIS-15) (cutoff score > 45), the Suicidal Behaviors Questionnaire-Revised (SBQ-R) (cutoff score > 7), the Internet Gaming Disorder Scale 9 (cutoff score ≥ 32), and the Brief Aggression Questionnaire (BAQ). A total of 1,282 university students were recruited.

resultsThe results indicated that 57.5% (95% CI: 54.7–60.3%) of university students were at a high risk of internet gaming disorder. Participants who used internet games for 1–2 h, 3–4 h, and > 4 h were more likely to develop IGD than those who used them less than 1 h daily. Participants who played internet games all day or without a specified time, participants who used online games to relax and enjoy themselves while happy, participants who reported no negative influence on their academic achievement, participants with moderate and high aggression levels, participants with high levels of physical aggression, and participants with moderate to high impulsivity tendencies had a higher risk of developing IGD compared to others.

conclusionUniversity students in Palestine had elevated risk of Internet Gaming Disorder (IGD). This phenomenon may be associated with increased internet usage, undefined time constraints, aggressive or impulsive tendencies, or the utilization of internet games for relaxation and enjoyment. This study highlights the necessity of screening for Internet Gaming Disorder, aggressiveness, and impulsivity among students participating in online gaming within educational environments. A longitudinal study is required to determine the causative factors of IGD among university students.

Indexed as

AggressionImpulsive BehaviorInternet Addiction DisorderStudentsSuicidal IdeationVideo GamesAdolescentAdultCross-Sectional StudiesFemaleHumansInternetMalePrevalenceUniversitiesYoung AdultAggressionImpulsivityInternet gamingInternet gaming disorderUniversity students

Identifiers

PMID41796382
PMCPMC13094032

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LicenceCC BY-NC-ND
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.