Evidence map›Paper›PMID 41674744›Full record

ReviewCureus2026

Influence of Gaming Addiction on Psychosocial Well-Being.

Ritesh G Menezes, Samata Nepal, Mimosa Bajracharya, Asma A Alshammari, Khwaja Moizuddin, Alok Atreya

Abstract readReview
In one paragraph

Review in Cureus, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Ritesh G MenezesCollege of Medicine, Imam Abdulrahman Bin Faisal University, Dammam, SAU.
Samata NepalDepartment of Community Medicine, Lumbini Medical College, Palpa, NPL.
Mimosa BajracharyaDepartment of General Medicine, Lumbini Medical College, Palpa, NPL.
Asma A AlshammariCollege of Medicine, Imam Abdulrahman Bin Faisal University, Dammam, SAU.
Khwaja MoizuddinCollege of Medicine, Imam Abdulrahman Bin Faisal University, Dammam, SAU.
Alok AtreyaDepartment of Forensic Medicine, Lumbini Medical College, Palpa, NPL.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The gaming journey started decades ago, beginning with simple video games and evolving into flexible mobile games that are accessible everywhere and at any time. This review assesses gaming addiction in terms of risk factors and psychosocial consequences. Gaming disorder is a term used to describe a behavioral condition related to abnormal gaming usage. It is now formally acknowledged as a clinical condition by major international diagnostic classifications. Furthermore, gaming addiction is an escalating global problem that affects various aspects of individuals' lives. Multiple intrinsic and extrinsic factors influence the likelihood of developing gaming addiction. Intrinsic factors include being young, male, or having a pre-existing psychological condition. Extrinsic factors include peer influence and exposure to social media. Moreover, various consequences of gaming disorder can lead to harmful events, either to oneself or others. Suicide is one of the most serious complications, alongside self-harm, homicide, or violent behavior toward others. In addition, neuropsychological effects can play a major role in life dysfunction, impairing learning capabilities and causing memory loss.

Indexed as

compulsive gaminggaming addictiongaming disorderpathological gamingpsychosocial aspects

Identifiers

PMID41674744
PMCPMC12886567

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.