Evidence map›Paper›PMID 41665772›Full record

ReviewNeuropsychiatrie : Klinik, Diagnostik, Therapie und Rehabilitation : Organ der Gesellschaft Osterreichischer Nervenarzte und Psychiater2026

[Neuropsychological effects of playing violent video games].

Christoph Czermak

Abstract readEnglish AbstractReview
PubMed Publisher
In one paragraph

Review in Neuropsychiatrie : Klinik, Diagnostik, Therapie und Rehabilitation : Organ der Gesellschaft Osterreichischer Nervenarzte und Psychiater, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

1 author.

Christoph CzermakAbteilung für Allgemeine Psychiatrie 1, LKH Graz II, Standort Süd, Graz, Österreich. christoph.czermak@kages.at.ORCID http://orcid.org/0000-0001-8857-8840

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

In the wake of current events, the question arises as to the possible psychological and biological consequences of playing violent video games. This area of research has grown enormously in recent decades, with several hundred publications examining a total of over 100,000 study participants. Various meta-analyses in recent years have repeatedly demonstrated a statistically significant aggression-promoting effect of playing violent video games. Nevertheless, controversies continue to arise in this field. Studies on possible biologically measurable changes in the brain have produced mixed results. The following review article provides a brief overview of the current state of this research area. The discussion addresses methodological difficulties, further open questions, hypotheses regarding the nature of the aggression-promoting effect, sociopolitical aspects, and possible conclusions.

Indexed as

AggressionVideo GamesViolenceBrainElectroencephalographyEmpathyHumansMagnetic Resonance ImagingSocial BehaviorAggressionEEGEmpathyfMRIReviewSocial behaviourViolent video games

Identifiers

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.