Evidence map›Paper›PMID 41640274›Full record

ReviewVeterinary medicine and science2026

Virtual Reality: Applications in Veterinary Science.

Hinpetch Daungsupawong, Viroj Wiwanitkit

Abstract readReview
In one paragraph

Review in Veterinary medicine and science, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Virtual Reality: Applications in Veterinary Science.Veterinary medicine and science · 2026
    Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Hinpetch DaungsupawongPrivate Academic Consultant, Phonhong, Lao People's Democratic Republic.ORCID https://orcid.org/0009-0002-5881-2709
Viroj WiwanitkitDepartment of Research Analytics, Saveetha Dental College and Hospitals, Saveetha Institute of Medical and Technical Sciences, Saveetha University, Chennai, India.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Virtual reality (VR) has the potential to transform the way veterinary medicine is taught, practised and delivered. Veterinary research uses VR for surgical simulations to practise clinical skills, three-dimensional animal anatomy studies, emergency training and the diagnosis and treatment of animal diseases to reduce stress and enhance safety for both animals and doctors. The technology also provides an interactive learning environment for students and veterinarians at all levels. However, there are still limitations in terms of cost, technological accessibility and the need to provide content that is appropriate to the context of veterinary practise in each country. The goal of this article is to examine the use of virtual reality in veterinary care, as well as the benefits, limitations and potential long-term applications of this technology in the veterinary profession.

Indexed as

Education, VeterinaryVeterinary MedicineVirtual RealityAnimalsHumansrealityveterinaryvirtual

Identifiers

PMID41640274
PMCPMC12873494

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.