Evidence map›Paper›PMID 41602804›Full record

ArticleFrontiers in sports and active living2025

Cognitive functions and skill level in Brazilian Jiu-Jitsu: an exploratory study using virtual reality.

Tomas Peric, Stanislav Novicichin, Łukasz Rydzik, Wojciech Wąsacz, Tadeusz Ambroży, Pavel Ruzbarsky

Abstract read
In one paragraph

Article in Frontiers in sports and active living, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0citing papers in PubMed
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1 · What the graph read from it

What it found

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2 · The registry

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3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Tomas PericFaculty of Sport, University of Presov, Presov, Slovakia.
Stanislav NovicichinFaculty of Physical Education and Sport, Charles University, Prague, Czechia.
Łukasz RydzikFaculty of Physical Education and Sport, Institute of Sports Sciences, University of Physical Culture, Kraków, Poland.
Wojciech WąsaczFaculty of Physical Education and Sport, Institute of Sports Sciences, University of Physical Culture, Kraków, Poland.
Tadeusz AmbrożyFaculty of Physical Education and Sport, Institute of Sports Sciences, University of Physical Culture, Kraków, Poland.
Pavel RuzbarskyFaculty of Sport, University of Presov, Presov, Slovakia.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Introduction: Competitive outcomes in combat sports depend not only on functional preparation but also on athletes' ability to quickly adapt under pressure and make effective decisions in rapidly changing situations. The use of virtual reality (VR) as a tool for assessing cognitive functions has not yet been thoroughly validated in this context. The VR tasks used in this study do not measure higher-order cognitive functions such as executive function or anticipation; instead, they focus on observable performance metrics, such as reaction time, accuracy, and motor variability. The aim of the present study was to compare the level of cognitive functions in Brazilian Jiu-Jitsu (BJJ) athletes with varying levels of expertise. Methods: Ten male BJJ practitioners (average age was 27.20 ± 5.63 years) were categorized into professionals (average training experience 11.00 ± 1.41 years; brown/black belts) and semi-professionals (average training experience 5.40 ± 1.14 years, blue/purple belts). VR based cognitive tests assessed reaction time, accuracy, and spatial awareness. The Mann-Whitney Results: The professional group showed higher decision-making accuracy and slower reaction times; however, Conclusions: Professionals appeared to score higher in accuracy-related measures and showed slower reaction times; however, these patterns should be interpreted as preliminary trends rather than evidence of differences in underlying mechanisms or strategic prioritization. Given the very small sample size and the exploratory nature of the study, no conclusions can be drawn about underlying cognitive mechanisms. The findings suggest preliminary, unstable patterns between expertise levels in selected cognitive measures; however, given the small sample size and exploratory design, no causal inferences regarding the influence of experience on cognitive functions can be drawn. The study also suggests that VR may have potential as an assessment tool, though its utility for evaluating BJJ-specific cognitive performance remains unvalidated and should be considered exploratory at this stage.

Indexed as

Brazilian Jiu-Jitsucombat sportsdecision-makingperformance levelvirtual reality assessment

Identifiers

PMID41602804
PMCPMC12833417

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.