Evidence map›Paper›PMID 41594745›Full record

ArticleBrain sciences2025

Effects of Video Game Type on Cognitive Performance and Brain Functional Connectivity: A Longitudinal EEG Study.

Jingqing Lu, Ruifang Cui, Lijun Jiang, Chenyu Mu, Weiyi Ma, Diankun Gong, Dezhong Yao

Abstract read
In one paragraph

Article in Brain sciences, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Jingqing LuThe Clinical Hospital of Chengdu Brain Science Institute, Sichuan Institute for Brain Science and Brain-Inspired Intelligence, Tianfu Jiangxi Laboratory, University of Electronic Science and Technology of China, Chengdu 611731, China.
Ruifang CuiCenter for Information in Medicine, School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 611731, China.
Lijun JiangThe Clinical Hospital of Chengdu Brain Science Institute, Sichuan Institute for Brain Science and Brain-Inspired Intelligence, Tianfu Jiangxi Laboratory, University of Electronic Science and Technology of China, Chengdu 611731, China.
Chenyu MuCenter for Information in Medicine, School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 611731, China.
Weiyi MaSchool of Human Environmental Sciences, University of Arkansas, Fayetteville, AR 72701, USA.
Diankun GongThe Clinical Hospital of Chengdu Brain Science Institute, Sichuan Institute for Brain Science and Brain-Inspired Intelligence, Tianfu Jiangxi Laboratory, University of Electronic Science and Technology of China, Chengdu 611731, China.
Dezhong YaoThe Clinical Hospital of Chengdu Brain Science Institute, Sichuan Institute for Brain Science and Brain-Inspired Intelligence, Tianfu Jiangxi Laboratory, University of Electronic Science and Technology of China, Chengdu 611731, China.

Funding

the Sichuan Science and Technology Program 2024ZDZX0014the STI 2030-Major Projects 2022ZD0208500
6 · The paper itself

Abstract

PubMed holds no abstract for this paper.

Indexed as

cognitive functionneuroplasticityresting-state electroencephalographyvideo game genres

Identifiers

PMID41594745
PMCPMC12838569

What OpenQuestion holds

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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.