Evidence map›Paper›PMID 41564298›Full record

ArticleJMIR research protocols2026

Virtual Reality-Based Program for Pediatric Patients With Amblyopia: Protocol for a Multicenter, Randomized, Open-Label, Two-Arm Study.

Ken Nagino, Yuichi Okumura, Masakazu Hirota, Saiko Matsumura, Tadashi Matsumoto, Takashi Negishi, Akie Midorikawa-Inomata, Makiko Ui, Takao Hayashi, Yuichi Hori and 2 more

Abstract readClinical Trial Protocol
In one paragraph

Article in JMIR research protocols, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

12 authors.

Ken NaginoDepartment of Hospital Administration, Juntendo University Graduate School of Medicine, Tokyo, Japan.ORCID 0000-0002-0317-6074
Yuichi OkumuraDepartment of Telemedicine and Mobile Health, Juntendo University Graduate School of Medicine, Tokyo, Japan.ORCID 0000-0002-5521-5469
Masakazu HirotaInnoJin, Inc, Tokyo, Japan.ORCID 0000-0003-1420-9844
Saiko MatsumuraDepartment of Ophthalmology, Toho University Faculty of Medicine, Tokyo, Japan.ORCID 0000-0002-6157-9058
Tadashi MatsumotoDepartment of Ophthalmology, Toho University Faculty of Medicine, Tokyo, Japan.ORCID 0000-0002-5855-0721
Takashi NegishiDepartment of Ophthalmology, Juntendo University Graduate School of Medicine, 2-2-1 Hongo, Bunkyo-ku, 113-0033, Japan, +81-3-3813-3111.ORCID 0000-0002-8812-8011
Akie Midorikawa-InomataDepartment of Hospital Administration, Juntendo University Graduate School of Medicine, Tokyo, Japan.ORCID 0000-0002-6054-5710
Makiko UiCS Eye Clinic, Tokyo, Japan.ORCID 0009-0005-6218-3687
Takao HayashiDepartment of Orthoptics, Faculty of Medical Technology, Teikyo University, Tokyo, Japan.ORCID 0009-0005-9992-9198
Yuichi HoriDepartment of Ophthalmology, Toho University Faculty of Medicine, Tokyo, Japan.ORCID 0000-0002-3781-7976
Shintaro NakaoDepartment of Ophthalmology, Juntendo University Graduate School of Medicine, 2-2-1 Hongo, Bunkyo-ku, 113-0033, Japan, +81-3-3813-3111.ORCID 0000-0003-4200-0052
Takenori InomataDepartment of Hospital Administration, Juntendo University Graduate School of Medicine, Tokyo, Japan.ORCID 0000-0003-3435-1055

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Conventional amblyopia treatment involves the occlusion of the fellow eye using an eye patch. However, this approach imposes a substantial psychological and physical burden on pediatric patients with amblyopia, resulting in low adherence and suboptimal visual outcomes. As responsiveness to therapy declines beyond early childhood, treatments that can enhance adherence and improve efficacy are needed. We developed a virtual reality dichoptic training app (VR app) that integrates gamification and hand-eye coordination training in pediatric patients with amblyopia. Objective: This study investigated the effect of a VR app on visual acuity improvement in pediatric patients with amblyopia compared with conventional occlusion therapy using an eye patch. Methods: This is a multicenter, open-label, prospective, randomized controlled trial that will be conducted at 3 centers in Tokyo, Japan. Pediatric patients aged 3-10 years with anisometropic, strabismic, or refractive amblyopia will be enrolled. Participants will be assigned 1:1 to a VR app group or a control group. The VR app group will use the VR app at home for 1 hour per day for 6 months. The control group will undergo conventional occlusion therapy with an eye patch for 6 months. Each group will comprise 15 participants (30 participants in total). Ophthalmologic examinations will be performed at baseline and at weeks 4, 8, 12, 16, 20, and 24. The primary endpoint will be the change in the best-corrected visual acuity in the amblyopic eye from baseline to week 12. Secondary endpoints will include changes in best-corrected visual acuity, stereopsis, and ocular deviation through week 24. We will also assess treatment adherence, defined as the ratio of the cumulative actual treatment time to the cumulative prescribed time; record adverse events, and evaluate usability in the VR app group. Longitudinal changes in outcome measures will be analyzed using a mixed-effects model. Results: Participant enrollment will start from January 1, 2026, to September 30, 2026. The data analysis will begin on October 1, 2026, and the results will be reported by March 31, 2027. Conclusions: This study will clarify the effectiveness of the newly developed VR app in improving treatment outcomes and adherence among pediatric patients with amblyopia. By addressing the limitations of conventional occlusion therapy and providing a potentially more efficacious and acceptable treatment option, the VR app may enhance clinical outcomes and represent a paradigm shift in the treatment of pediatric amblyopia.

Indexed as

AmblyopiaVirtual RealityChildChild, PreschoolFemaleHumansMaleMulticenter Studies as TopicProspective StudiesRandomized Controlled Trials as TopicTreatment OutcomeVisual Acuityamblyopiadichoptic trainingdigital therapeuticsgamificationhand-eye coordinationpediatricrandomized controlled trialsoftware as a medical devicetelemedicinetreatment adherencevirtual reality

Identifiers

PMID41564298
PMCPMC12822861

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.