ArticlePloS one2026
An open-source closed-loop Virtual Reality system to investigate social interactions and collective behavior in fish.
Article in PloS one, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. An erratum has been issued. Cited by 2 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
2 citing papers in PubMed.
- Closed-loop real-virtual interactions validate 3D model of social coordination in fish.PLoS computational biology · 2026Article
- Correction: An open-source closed-loop Virtual Reality system to investigate social interactions and collective behavior in fish.PloS one · 2026Article
Corrections and comments
- Erratum issued
Authors and funding
10 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
This study introduces a low-cost, open-source, immersive Virtual Reality (VR) system designed to investigate real-time social interactions and collective behaviors in fish. Understanding collective animal behaviors, such as schooling in fish, presents significant observational challenges due to rapid and complex interactions. To address these difficulties, we developed an innovative closed-loop VR environment allowing precise control and measurement of interactions between real and virtual fish. This setup incorporates high-speed 3D tracking, real-time visual feedback, and automated data processing, creating realistic and interactive scenarios. We present experimental results, obtained with rummy-nose tetras (Hemigrammus rhodostomus), showing that freely moving real fish consistently adjusted their speed, depth, and spatial positioning to follow virtual fish effectively. Fish matched moderate virtual speeds comfortably, struggled slightly at higher speeds, and actively maintained vertical positioning to sustain group cohesion. The implementation of this VR system provides critical insights into sensory and cognitive processes underlying collective movement and decision-making in fish. By revealing both flexibility and constraints in fish behavior, our findings underscore the potential of VR technology to study social interactions in controlled yet realistic settings. Ultimately, this VR system advances our understanding of collective animal behavior, providing a foundation for cross-species studies linking neural processes, behavioral interactions, and group dynamics.
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Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.