Trial reportAnnals of the New York Academy of Sciences2026
A Proof-of-Concept Study of Gamified Rhythmic Training in Preadolescents Who Stutter.
Trial report in Annals of the New York Academy of Sciences, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
1 citing paper in PubMed.
- A Randomized Proof-of-Concept Study of Gamified Rhythmic Training in Autistic Children.Annals of the New York Academy of Sciences · 2026Trial
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors.
Funding
Abstract
Stuttering is a developmental speech fluency disorder linked to timing deficits in speech motor control. Given the shared neural mechanisms between rhythmic timing and speech production, rhythm-based interventions may hold promise for stuttering. This proof-of-concept study evaluated the feasibility and potential benefits of a gamified rhythmic training program, Rhythm Workers (RW), in preadolescents who stutter. Twenty-one children (aged 9-12) were randomly assigned to RW or an active control game, which they played at home for 3 weeks. We assessed feasibility and potential training effects on rhythmic, cognitive, and speech-related abilities. Both games were well accepted, and compliance was moderate to high. Only participants trained on the rhythm game showed moderate enhancements in rhythmic synchronization, interference control, oromotor performance, and reduction of stuttering after training. The improvements (except for interference control) correlated with the training dose. Moreover, speech fluency gains were associated with improved rhythmic performance. While some effects did not reach statistical significance due to the limited sample size, the observed dose-response patterns and domain-specific improvements support the feasibility and promise of rhythmic gaming for young people who stutter. This study provides preliminary evidence that rhythm-based training can enhance speech and cognitive outcomes in preadolescents who stutter.
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Registered trials
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