Evidence map›Paper›PMID 41431631›Full record

ArticleAddiction & health2025

Assessment of Attentional Bias in Internet Gaming Disorder Using the Addiction Stroop Task and Event-Related Potentials.

Sina Motamedy, Mohammad Navid Ebrahimi, Mazyar Fathi, Maryam Talebi Moghaddam, Shahrzad Mazhari, Ali Mohammad Pourrahimi

Abstract read
In one paragraph

Article in Addiction & health, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Sina MotamedyNeuroscience Research Center, Institute of Neuropharmacology, Kerman University of Medical Sciences, Kerman, Iran.ORCID https://orcid.org/0000-0003-1751-3569
Mohammad Navid EbrahimiNeuroscience Research Center, Institute of Neuropharmacology, Kerman University of Medical Sciences, Kerman, Iran.ORCID https://orcid.org/0000-0003-4822-7629
Mazyar FathiPsychiatry and Behavioral Sciences Research Center, Mashhad University of Medical Sciences, Mashhad, Iran.ORCID https://orcid.org/0000-0003-3881-2699
Maryam Talebi MoghaddamDepartment of Biostatistics and Epidemiology, School of Public Health, Kerman University of Medical Sciences, Kerman, Iran.ORCID https://orcid.org/0000-0003-2407-2124
Shahrzad MazhariThe Park, Mental Health, West Moreton Hospital And Health Service, Brisbane, Australia.ORCID https://orcid.org/0000-0001-8601-8989
Ali Mohammad PourrahimiNeuroscience Research Center, Institute of Neuropharmacology, Kerman University of Medical Sciences, Kerman, Iran.ORCID https://orcid.org/0000-0002-5495-5289

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Internet Gaming Disorder (IGD) is defined by a loss of control over gaming habits, prioritizing gaming above daily responsibilities, and persistent engagement despite detrimental outcomes. As a rising public health challenge, IGD significantly disrupts individuals' lives. Investigating attentional biases in IGD is vital for designing targeted interventions. Methods: Attentional bias was measured in individuals with IGD using the Addiction Stroop Task. The participants were classified into three cohorts: IGD, Recreational Game Users, and non-gaming controls. Electroencephalography/event-related potential (EEG/ERP) data were collected and analyzed from electrodes Pz, Cz, and CPz. Findings: Compared to the RGU and control groups, the IGD group displayed significantly greater P300 amplitudes and prolonged response latencies to both gaming-related and neutral stimuli. Furthermore, the IGD group reported elevated impulsivity, anxiety, and depression levels relative to the other groups. Conclusion: Contrary to conventional attentional bias models in addiction-which emphasize preferential attention to addiction-related cues-individuals with IGD exhibited intensified neural reactivity to all stimuli. This suggests excessive cognitive resource mobilization, potentially indicative of hyperarousal or dysregulated neurobiological processes.

Indexed as

Addiction stroop taskAttentional biasERPInternet gaming disorderRecreational game users

Identifiers

PMID41431631
PMCPMC12718421

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.