Evidence map›Paper›PMID 41397150›Full record

ArticleJMIR formative research2025

Gamified Simulation for Onboarding Health Care Teams in Emergency Care: Development and Preliminary Feasibility Study.

Stephane Gobron, Antoine Lestrade, Artan Sadiku, Alexandre Bentvelzen, Leila Ait Kaci, Jean-Michel Carrier, Emmanuelle Guyot, Pierre-Nicolas Carron

Abstract read
In one paragraph

Article in JMIR formative research, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Stephane Gobron *Department of Computer Science, HE-Arc, School of Engineering, HES-SO University of Applied Sciences and Arts Western Switzerland, Espace de l'Europe 11, Neuchatel, 2000, Switzerland, +41 32 930 11 11.ORCID 0000-0003-3796-6928
Antoine Lestrade *Department of Computer Science, HE-Arc, School of Engineering, HES-SO University of Applied Sciences and Arts Western Switzerland, Espace de l'Europe 11, Neuchatel, 2000, Switzerland, +41 32 930 11 11.ORCID 0000-0003-0607-3860
Artan Sadiku *Department of Computer Science, HE-Arc, School of Engineering, HES-SO University of Applied Sciences and Arts Western Switzerland, Espace de l'Europe 11, Neuchatel, 2000, Switzerland, +41 32 930 11 11.ORCID 0000-0002-3573-4085
Alexandre Bentvelzen *Emergency Department, Lausanne University Hospital (CHUV), Lausanne, Switzerland.ORCID 0009-0000-4777-7245
Leila Ait Kaci *Digital Kingdom, Vevey, Switzerland.ORCID 0009-0009-9742-8874
Jean-Michel Carrier *Medical Education Unit, School of Medicine, University of Lausanne, Lausanne, Switzerland.ORCID 0009-0003-2538-0425
Emmanuelle Guyot *Emergency Department, Lausanne University Hospital (CHUV), Lausanne, Switzerland.ORCID 0000-0003-2271-2909
Pierre-Nicolas Carron *Emergency Department, Lausanne University Hospital (CHUV), Lausanne, Switzerland.ORCID 0000-0001-6362-1275

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: High staff turnover is a widespread issue across nearly all hospital departments, often exceeding 20% annually. This constant flux disrupts continuity of care and creates a recurring challenge: how to rapidly integrate new employees into complex clinical environments, both physically and functionally. Traditional onboarding methods struggle to meet this demand, particularly in services operating 24/7, such as emergency departments (EDs). Objective: This formative study presents the design and implementation of a web-based 3D gamified simulation platform aimed at improving staff onboarding in clinical environments. The paper outlines both the technical architecture-with guidance for hospital IT departments-and the acceptability and usability for permanent staff, who play a key role in ensuring onboarding continuity. We sought to assess whether such a tool could be autonomously managed and well received by health care professionals. Methods: The intervention consisted of 2 linked components: a real-time, browser-based 3D simulation replicating the hospital's ED and a web-based quest editor allowing nontechnical staff to update training content. The system supports self-paced onboarding through location-based tasks, object searches, quizzes, and simulated staff interactions. Two preliminary usability studies were conducted: one with 37 ED staff members testing the 3D simulation and another with 9 users exploring the quest editor. Feedback was gathered through anonymous questionnaires and a descriptive analysis. Results: Early results showed high feasibility and acceptability. Among 3D simulation testers (n=37), 90% (33/37) found the tool helpful for understanding the department's structure, and 81% (30/37) believed it would be useful for new staff. The inclusion of personal anecdotes and gamified tasks was viewed as engaging and motivating. The quest editor (n=9) was positively rated by 91% (8/9) of users, who appreciated the ability to autonomously update content without IT support. These findings support the dual promise of the platform (ie, pedagogical flexibility and technical sustainability). Conclusions: This work demonstrates the feasibility of a gamified simulation platform designed for high-turnover clinical environments. It highlights both the operational deployment framework and the early acceptability among key staff members. While further validation with actual new hires is needed, this formative study shows promising potential for generalization beyond emergency care. The modular and editable nature of the system makes it a viable solution for scalable onboarding in other hospital departments.

Indexed as

Computer SimulationEmergency Medical ServicesEmergency Service, HospitalPatient Care TeamSimulation TrainingFeasibility StudiesHumansdigital learning environmentfeasibility studieshealth technology implementationmobile phonepersonnel turnoverself-directed trainingsimulation trainingstaff developmentuser acceptability

Identifiers

PMID41397150
PMCPMC12704704

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.