Evidence map›Paper›PMID 41360905›Full record

ArticleScientific reports2025

Embodying an avatar with a dissimilar appearance enhances insight problem solving.

Shih-Yu Lo, Li-Jung Hsu

Abstract read
In one paragraph

Article in Scientific reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Shih-Yu LoInstitute of Communication Studies, National Yang Ming Chiao Tung University, Hsinchu, Taiwan. shihyulo@nycu.edu.tw.ORCID https://orcid.org/0000-0002-9930-8253
Li-Jung HsuInstitute of Communication Studies, National Yang Ming Chiao Tung University, Hsinchu, Taiwan.

Funding

National Science and Technology Council NSTC 111-2410-H-A49-065, NSTC 111-2423-H-A49-002, NSTC 112-2410-H-A49-077, NSTC 112-2423-H-A49-003, NSTC 113-2423-H-A49-001, NSTC 114-2410-H-A49-081-MY2, and NSTC 114-2423-H-A49-006
6 · The paper itself

Abstract

Research on construal level theory suggests that psychological distance enhances creativity, as people tend to be more creative when considering events or objects that are spatially or temporally distant. With immersive technologies, individuals can use different forms of digital representations (or avatars) for work or entertainment in immersive virtual reality (IVR). We hypothesized that embodying an avatar with a dissimilar appearance, compared to a similar one, would induce psychological distance and thus enhance creative thinking and insight problem solving. To test this hypothesis, participants wore an IVR headset and completed creativity and problem-solving tasks while embodying avatars of varying similarity to themselves. The results showed that participants who embodied a dissimilar avatar solved more insight problems than those with a similar avatar. Theoretically, our findings provide further evidence for construal level theory. Practically, our findings suggest immersive technology can be applied to enhance human performance in insight problem solving tasks.

Indexed as

CreativityProblem SolvingVirtual RealityAdultAvatarFemaleHumansMaleYoung AdultConstrual level theoryCreativityProteus effectPsychological distanceVirtual reality

Identifiers

PMID41360905
PMCPMC12796270

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.