Evidence map›Paper›PMID 41294793›Full record

ArticleEuropean journal of investigation in health, psychology and education2025

Digital Play Addiction Tendency and Aggressive Behaviors Among Turkish Preschoolers: Evidence from Parent Reports.

Selahattin Semiz, Yüksel Büşra Yüksel Aykanat, Büşra Somuncu Çoksağır, Amira Mohammed Ali, Carlos Laranjeira, Murat Yıldırım

Abstract read
In one paragraph

Article in European journal of investigation in health, psychology and education, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Selahattin SemizDepartment of Early Childhood Education, Ağrı İbrahim Çeçen University, Ağrı 04100, Turkey.ORCID 0000-0001-9347-8721
Yüksel Büşra Yüksel AykanatDepartment of Early Childhood Education, Erciyes University, Kayseri 38280, Turkey.ORCID 0000-0001-5685-242X
Büşra Somuncu ÇoksağırDepartment of Early Childhood Education, Anadolu University, Eskişehir 26470, Turkey.ORCID 0000-0003-0415-558X
Amira Mohammed AliDepartment of Psychiatric Nursing and Mental Health, Faculty of Nursing, Alexandria University, Smouha, Alexandria 21527, Egypt.ORCID 0000-0002-6448-8282
Carlos LaranjeiraSchool of Health Sciences, Campus 2, Polytechnic University of Leiria, Morro do Lena, Alto do Vieiro, Apartado 4137, 2411-901 Leiria, Portugal.ORCID 0000-0003-1080-9535
Murat YıldırımDepartment of Psychology, Faculty of Science and Letters, Ağrı İbrahim Çeçen Üniversitesi, Ağrı 04100, Turkey.ORCID 0000-0003-1089-1380

Funding

Fundação para a Ciência e Tecnologia This work is also supported by national funds through FCT-Fundação para a Ciência e a Tecno-logia, I.P. (UIDB/05704/2020 and UIDP/05704/2020)-and under the Scientific Employment Stimulus-Institutional Call (https://doi.org/10.54499/CEECINST/00051/2018/CP1
6 · The paper itself

Abstract

The escalating exposure of young children to digital gaming necessitates a critical examination of its behavioral impacts. However, evidence regarding its influence on aggressive behavior remains limited. This study investigated the relationship between digital play addiction tendency and our dimensions of aggression: physical aggression, relational aggression, self-directed aggression, and aggression against objects. This study employed a cross-sectional design, gathering data through parent assessments. The sample consisted of 744 children aged 4 to 6 years. The average age of the participants was 33.5, with 82% of the sample being female. The participants came from a lower (27%), middle (37%), and high (36%) socioeconomic background. The data were analyzed using a Structural Equation Modeling (SEM) approach to test the hypothesized relationships. The main findings from the SEM analysis indicated that a higher digital play addiction tendency was a significant positive predictor of all four dimensions of aggression. These results highlight the potential adverse effects of digital play addiction tendency on the development of maladaptive behaviors in early childhood. This study underscores the urgent need to develop strategies that foster healthier digital media consumption and mitigate the adverse effects of digital gaming on children's developmental outcomes.

Indexed as

aggressiondigital gamedigital play addiction tendencyearly childhood

Identifiers

PMID41294793
PMCPMC12651813

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.