Evidence map›Paper›PMID 41286631›Full record

SynthesisBMC anesthesiology2025

The effect of virtual reality stimulation on reducing the incidence of delirium among patients admitted to intensive care units: a systematic review study.

Mohadeseh Samimi, Zahra Sadat Manzari, Abbas Heydari

Abstract readSystematic Review
In one paragraph

Synthesis in BMC anesthesiology, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Mohadeseh SamimiStudent Research Committee, School of Nursing and Midwifery, Mashhad University of Medical Sciences, Mashhad, Iran.ORCID http://orcid.org/0000-0003-0794-6432
Zahra Sadat ManzariNursing and Midwifery Care Research Center, School of Nursing and Midwifery, Mashhad University of Medical Sciences, Mashhad, Iran.
Abbas HeydariNursing and Midwifery Care Research Center, School of Nursing and Midwifery, Mashhad University of Medical Sciences, Mashhad, Iran. samimim4011@mums.ac.ir.ORCID http://orcid.org/0000-0002-1082-7488

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

introductionThe intensive care unit (ICU) provides critical care for severely ill patients, often leading to prolonged stays and psychological issues like delirium, affecting 35%-80% of patients. Delirium impacts cognition and increases mortality. Virtual Reality (VR) shows potential for alleviating symptoms but lacks conclusive evidence for reducing delirium, necessitating further research. The main goal of this systematic review is to evaluate whether VR stimulation can reduce the incidence of delirium among critically ill patients.

methodsThis systematic review follows PRISMA guidelines. Studies on VR for delirium prevention in adult ICU patients up to January 2024 were searched in online databases. Inclusion criteria focused on English-language studies specifically addressing VR's role in delirium prevention. The review excluded non-relevant studies and assessed quality using the ROBINS-I tool for bias in non-randomized studies. Data were synthesized qualitatively, summarizing key findings and evaluating patient perceptions of VR use in ICU settings. The study is registered on PROSPERO (CRD42024505083).

resultsThe findings indicate that VR may help reduce delirium incidence by providing cognitive stimulation and alleviating sensory overload, with some studies reporting zero rates of delirium. Patients experienced relaxing effects on vital signs, improved pain management, and found VR sessions enjoyable and tolerable, while providers noted ease of use. Importantly, no significant adverse events were reported, and VR interventions can be adapted for infection control in ICU settings. Nature based VR environments were particularly effective in promoting relaxation compared to urban settings, highlighting VR's potential as a safe and beneficial tool for critically ill patients, although these observations are based on a small number of heterogeneous studies with varying designs, populations, and intervention protocols.

conclusionThe findings support VR as a practical and safe digital therapy in ICUs, though further evaluation of its role in delirium prevention is needed.

Indexed as

DeliriumIntensive Care UnitsVirtual RealityCritical CareCritical IllnessHumansIncidenceCritical careDeliriumVirtual reality

Identifiers

PMID41286631
PMCPMC12642330

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.