Evidence map›Paper›PMID 41152799›Full record

Trial reportBMC pediatrics2025

Should I play or should I watch: the effects of active and passive distraction methods on children's pain, fear and anxiety during invasive procedures: a randomized controlled clinical trial.

Ayşe Gökoğlu, Özge Sukut

Abstract readRandomized Controlled Trial
In one paragraph

Trial report in BMC pediatrics, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed.

  1. Trial
  2. Trial
  3. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Ayşe GökoğluInstitute of Graduate Studies, Department of Mental Health and Psychiatric Nursing, İstanbul University-Cerrahpaşa, İstanbul, Turkey.
Özge SukutFlorence Nightingale Nursing Faculty, Mental Health and Psychiatry Nursing Department, İstanbul University-Cerrahpaşa, İstanbul, Turkey. ozge.sukut@iuc.edu.tr.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundMinimizing pain, fear, and anxiety in children during invasive procedures is crucial for effective communication with both children and their parents, and for facilitating cooperation during medical interventions. Identifying and implementing effective distraction techniques can improve the quality of pediatric care.

methodsThis randomized controlled clinical trial evaluated the effectiveness of two distraction methods-watching cartoons (passive distraction) and playing video games (active distraction)-on pain, fear, and anxiety levels in children aged 3 to 7 years undergoing invasive procedures. A total of 105 hospitalized children were randomly assigned to one of three groups: control (n = 35), cartoon (n = 35), or video game (n = 35). After obtaining ethical approval, data were collected between 26 November 2019 and 8 January 2020 using a demographic information form, the Oucher Pain Scale, the Children's State Anxiety Scale, and the Children's Fear Scale. Data were analyzed using SPSS software, employing chi-squared tests, one-way ANOVA, and repeated measures ANOVA. Additional ANCOVA analyses were conducted to control for baseline differences in pulse and respiratory rate, and effect sizes (partial η²) were calculated for all primary outcomes.

resultsChildren in the control group reported significantly higher levels of pain, fear, and anxiety before, during, and after the procedure compared to those in the cartoon and video game groups (p < 0.001). Both distraction methods were effective, but the video game group consistently showed the lowest scores for pain, fear, and anxiety across all time points (p < 0.01).

conclusionsBoth cartoon watching and video gaming are effective, low-cost, and practical methods to reduce procedural pain, fear, and anxiety in young children. Video games proved to be more effective.

trial registrationThe trial registered on ClinicalTrials.gov with numberNCT06826352 on 26/11/2019.

Indexed as

AnxietyCartoons as TopicFearPainPain ManagementProcedural PainVideo GamesChildChild, PreschoolFemaleHumansMalePain MeasurementAnxietyCartoonsDistractionFearInvasive procedurePainPediatricVideo games

Identifiers

PMID41152799
PMCPMC12560309

What OpenQuestion holds

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LicenceCC BY-NC-ND
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.