Evidence map›Paper›PMID 41145652›Full record

ArticleScientific reports2025

Habitual video gaming predicts multitasking performance while the role of cognitive capacity remains inconclusive.

Yannik Hilla, Sophie-Marie Stasch, Wolfgang Mack

Erratum issuedAbstract read
In one paragraph

Article in Scientific reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. An erratum has been issued. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

5 · Who and what money

Authors and funding

3 authors.

Yannik HillaNeuropsychology and Cognitive Neuroscience, University of Zurich, Zurich, Switzerland. yannik.hilla@psychologie.uzh.ch.
Sophie-Marie StaschAllgemeine Psychologie, Universität der Bundeswehr München, Neubiberg, Germany.
Wolfgang MackAllgemeine Psychologie, Universität der Bundeswehr München, Neubiberg, Germany.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Video gaming has been shown to improve information processing. Enhanced attention control functions appear to illustrate cognitive substrates thereof. Additionally, attention control functions represent constraints of cognitive capacity-an established predictor of multitasking performance. Thus, cognitive capacity may explain an association between video gaming and enhanced multitasking performance via attention control functions. To investigate this, we assessed the short-term memory and multi-attribute task battery (MATB) task performance of 60 individuals with different levels of video gaming experience; and conducted structural equation modeling to test if video gaming experience predicted multitasking performance; and if this effect was mediated by cognitive capacity. We used two functions of the theory of visual attention computational modeling framework as indicators of cognitive capacity; four MATB performance measures as indictors of multitasking performance; and self-reports on video game play time and expertise to model video gaming experience. Video gaming experience predicted multitasking performance but we found no evidence for cognitive capacity mediating this relationship. Thus, the role of cognitive capacity in the association between video gaming experience and multitasking is inconclusive.

Indexed as

AttentionCognitionMultitasking BehaviorVideo GamesAdolescentAdultFemaleHumansMaleMemory, Short-TermTask Performance and AnalysisYoung AdultAttention controlComputational modelingTheory of visual attention

Identifiers

PMID41145652
PMCPMC12559353

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.