ArticleScientific reports2025
Habitual video gaming predicts multitasking performance while the role of cognitive capacity remains inconclusive.
Article in Scientific reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. An erratum has been issued. Cited by 1 paper.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Who cites it
1 citing paper in PubMed.
Corrections and comments
- Erratum issued
Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Video gaming has been shown to improve information processing. Enhanced attention control functions appear to illustrate cognitive substrates thereof. Additionally, attention control functions represent constraints of cognitive capacity-an established predictor of multitasking performance. Thus, cognitive capacity may explain an association between video gaming and enhanced multitasking performance via attention control functions. To investigate this, we assessed the short-term memory and multi-attribute task battery (MATB) task performance of 60 individuals with different levels of video gaming experience; and conducted structural equation modeling to test if video gaming experience predicted multitasking performance; and if this effect was mediated by cognitive capacity. We used two functions of the theory of visual attention computational modeling framework as indicators of cognitive capacity; four MATB performance measures as indictors of multitasking performance; and self-reports on video game play time and expertise to model video gaming experience. Video gaming experience predicted multitasking performance but we found no evidence for cognitive capacity mediating this relationship. Thus, the role of cognitive capacity in the association between video gaming experience and multitasking is inconclusive.
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