Evidence map›Paper›PMID 41144644›Full record

ArticleJMIR medical education2025

Deconstructing Participant Behaviors in Virtual Reality Simulation: Ethnographic Analysis.

Daniel Loeb, Jamie Shoemaker, Kelly Ely, Matthew Zackoff

Abstract read
In one paragraph

Article in JMIR medical education, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Daniel Loeb *Division of Critical Care Medicine, Cincinnati Children's Hospital Medical Center, 3333 Burnett Avenue, Cincinnati, OH, 45229, United States, 1 216-299-0004.ORCID 0000-0001-5034-4037
Jamie Shoemaker *Center for Simulation and Research, Cincinnati Children's Hospital Medical Center, Cincinnati, OH, United States.ORCID 0000-0001-5113-0081
Kelly Ely *Division of Critical Care Medicine, Cincinnati Children's Hospital Medical Center, 3333 Burnett Avenue, Cincinnati, OH, 45229, United States, 1 216-299-0004.ORCID 0009-0003-4332-0338
Matthew ZackoffDivision of Critical Care Medicine, Cincinnati Children's Hospital Medical Center, 3333 Burnett Avenue, Cincinnati, OH, 45229, United States, 1 216-299-0004.ORCID 0000-0002-0639-8748

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Virtual reality (VR)-based simulation is an increasingly popular tool for simulation-based medical education, immersing participants in a realistic, 3D world where health care professionals can observe nuanced examination findings, such as subtle indicators of respiratory distress and skin perfusion. However, it remains unknown how the VR environment affects participant behavior and attention. Objective: This study aimed to describe clinician attention and decision-making behaviors during interprofessional pediatric resuscitation simulations performed in VR. We used video-based focused ethnography to describe how participant attention and behavior are altered in the VR environment and reflect how these changes may affect the educational profile of VR simulation. Methods: The research team analyzed scenarios with the question, "How does a completely virtual reality environment alter participant attention and behavior, and how might these changes impact educational goals?" Video-based focused ethnography consisting of data collection, analysis, and pattern explanation was conducted by experts in critical care, resuscitation, simulation, and medical education until data saturation was achieved. Results: Fifteen interprofessional VR simulation sessions featuring the same scenario-a child with pneumonia and sepsis-were evaluated. Three major themes emerged: Source of Truth, Cognitive Focus, and Fidelity Breakers. Source of Truth explores how participants gather and synthesize information in a VR environment. Participants used the patient's physical examination over ancillary data sources, such as the cardiorespiratory monitor, returning to the monitor when the examination did not align with expectations. Cognitive Focus describes the interplay between thinking, communicating, and doing during a VR simulation. The VR setting imposed unique cognitive demands, requiring participants to process information from multiple sources, make rapid decisions, and execute tasks during the scenario. Participants experienced increased task burden when virtual tasks did not mirror real-world procedures, leading to delays and fixation on certain actions. Fidelity Breakers reflects how technical and environmental factors disrupted focus and hindered learning. Navigational challenges, such as unintended teleportation and difficulties interacting with the virtual patient and equipment, disrupted participant immersion. These challenges underscore the current limitations of VR in reproducing the tactile and procedural aspects of real clinical care. Conclusions: Participants' focus on the physical examination findings in VR, as opposed to the cardiorespiratory monitor, potentially indicates simulation of an identical, more patient examination-centered approach to clinical data gathering. In addition, the multiple data sources allowed for participant cognitive load and task burden that may better mirror real-life clinical care. However, technical features that required straying from real-world task completion, as well as other navigational and interactional challenges in VR, led to breaks in fidelity and shifted focus away from the learning objectives. These findings underscore the need for continued research on how simulation modality, fidelity, and technical challenges may influence participant attention and behavior, to allow thoughtful alignment between desired learning objectives and mode of training.

Indexed as

ResuscitationSimulation TrainingVirtual RealityAnthropology, CulturalAttentionDecision MakingFemaleHumansMalecardiopulmonary resuscitationchildrenCPRdevelopmentethnographic analysisethnographyimmersionpneumoniarespiratory distressresuscitationscenariossepsissimulationtooltrainingtraining methodvideo reviewvirtual realityVRVR-based simulation

Identifiers

PMID41144644
PMCPMC12571426

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.